dhenton:
can you elaborate on that??? i mean some code would be of great help...
i read one of ur post which talked abt you using 40 something images for a ring explosion effects... is that what u are suggesting here??
not able to find that thread now...
Search found 10 matches
- Tue Feb 21, 2006 9:53 am
- Forum: Beginners Help
- Topic: images in a sequence..
- Replies: 4
- Views: 494
- Mon Feb 20, 2006 10:35 am
- Forum: Beginners Help
- Topic: images in a sequence..
- Replies: 4
- Views: 494
images in a sequence..
hi all,
i am working on the splash screen atm... i want to display a sequence of images with the fadin effect when the images are switching...
i am confused abt fade in and fade out... do i need to use both of them???? do i call them inside, before or after the main game loop???
how can i ...
i am working on the splash screen atm... i want to display a sequence of images with the fadin effect when the images are switching...
i am confused abt fade in and fade out... do i need to use both of them???? do i call them inside, before or after the main game loop???
how can i ...
- Fri Feb 17, 2006 1:24 pm
- Forum: Beginners Help
- Topic: Head Shot!!!
- Replies: 5
- Views: 645
thanks
thanks a lot guys...
i would really appreciate if u ppl can direct me to any site/resource which can help me understand more abt using bones with mesh...
i would really appreciate if u ppl can direct me to any site/resource which can help me understand more abt using bones with mesh...
- Fri Feb 17, 2006 1:18 pm
- Forum: Beginners Help
- Topic: Multiple streams/sounds with Audiere
- Replies: 6
- Views: 914
- Thu Feb 16, 2006 2:06 pm
- Forum: Beginners Help
- Topic: Multiple streams/sounds with Audiere
- Replies: 6
- Views: 914
- Thu Feb 16, 2006 2:02 pm
- Forum: Beginners Help
- Topic: Head Shot!!!
- Replies: 5
- Views: 645
- Thu Feb 16, 2006 1:02 pm
- Forum: Beginners Help
- Topic: Head Shot!!!
- Replies: 5
- Views: 645
Head Shot!!!
hi all,
i was wondering how to impart variable damage to the players/bots in my FPS based on where the bullet hits,,, do i make sense???
wht i mean is how can i know if the bullet hits the the head and its an instant death... or less damage if hits other parts of the body like limbs etc...
any ...
i was wondering how to impart variable damage to the players/bots in my FPS based on where the bullet hits,,, do i make sense???
wht i mean is how can i know if the bullet hits the the head and its an instant death... or less damage if hits other parts of the body like limbs etc...
any ...
- Thu Feb 16, 2006 9:35 am
- Forum: Beginners Help
- Topic: Multiple streams/sounds with Audiere
- Replies: 6
- Views: 914
Multiple streams/sounds with Audiere
hi all,
i am using the shooting code from the tech demo...and the function is called by a mouse click...i am using thecod for playing the gun shot sound from the tech demo... the problem is if i am shootin continuosly i hear the gun shot only for the first click and the next sound comes only after ...
i am using the shooting code from the tech demo...and the function is called by a mouse click...i am using thecod for playing the gun shot sound from the tech demo... the problem is if i am shootin continuosly i hear the gun shot only for the first click and the next sound comes only after ...
- Sat Jan 14, 2006 6:17 pm
- Forum: Beginners Help
- Topic: low FPS
- Replies: 5
- Views: 423
low FPS
hello ppl...
the techdemo shows a very low fps on my system... most of the time something around 60-70fps(without vsync)...i have read in the forum tat ppl get the fps around 400-500... my configration is...
AMD athlon 1.56 GHz
windows XP
directX 9.0b ( i use openGL though)
384MB RAM
120GB HDD ...
the techdemo shows a very low fps on my system... most of the time something around 60-70fps(without vsync)...i have read in the forum tat ppl get the fps around 400-500... my configration is...
AMD athlon 1.56 GHz
windows XP
directX 9.0b ( i use openGL though)
384MB RAM
120GB HDD ...
- Mon Dec 19, 2005 7:56 am
- Forum: Beginners Help
- Topic: Moving an md2 with ASWD
- Replies: 2
- Views: 233
Moving an md2 with ASWD
can anyone plz tell me how to move a modell on the key press event???
what i am looking forward to is when i press the W key sydney starts running in an bsp and she is still when no key is pressed.. as per the idea on top of my head i need to set the setMd2animation on key press from stand to run ...
what i am looking forward to is when i press the W key sydney starts running in an bsp and she is still when no key is pressed.. as per the idea on top of my head i need to set the setMd2animation on key press from stand to run ...