Search found 7 matches

by Hacim
Sun Apr 30, 2006 12:42 am
Forum: Beginners Help
Topic: another blender .x exporter problem
Replies: 0
Views: 134

another blender .x exporter problem

Hi,when I try to load models made in blender into the irrlicht mesh viewer every thing loads ok but the mesh is warped a little I have no idea what causes this,I'm using blender2.41 and ben omari's lattest exporter.thanks.
by Hacim
Fri Dec 30, 2005 4:43 am
Forum: Beginners Help
Topic: object getting stuck on slope
Replies: 4
Views: 271

I did that and it works fine for flat planes and steps but not on slopes.
by Hacim
Thu Dec 29, 2005 8:21 pm
Forum: Beginners Help
Topic: object getting stuck on slope
Replies: 4
Views: 271

yes I'm using a collision response animator.Radial transformation?Please explain.
by Hacim
Thu Dec 29, 2005 4:16 pm
Forum: Beginners Help
Topic: object getting stuck on slope
Replies: 4
Views: 271

object getting stuck on slope

Here's my problem:I have an object and a sloping plane(made up of several planes al at a slightly differnt angle),when object moves up the slope it sticks to the plane some times.I don't know why it does this it works fine on stairs which are much steeper.Please help.
by Hacim
Wed Dec 21, 2005 3:17 pm
Forum: Beginners Help
Topic: API and/or C++ question
Replies: 4
Views: 467

Alright that's what I'll do, thanks everybody.
by Hacim
Tue Dec 20, 2005 7:16 pm
Forum: Beginners Help
Topic: API and/or C++ question
Replies: 4
Views: 467

Oh I think I get it.So there is really no easy way to create a sub class of any of the Interface classes without overiding every pure virtual function in the super class?(which would be a bit of work for the larger classes like ICameraSceneNode .)I could still work around that by just havine a point...
by Hacim
Mon Dec 19, 2005 4:31 pm
Forum: Beginners Help
Topic: API and/or C++ question
Replies: 4
Views: 467

API and/or C++ question

I kind of new to this OOP part of C++ so maybe I'm just missing some thing, but here is my problem: I want to make of subclass of ICameraSceneNode but that class is abstract or whatever (something todo with pure virtual functions) so I thought there must already be a sub class of ICameraSceneNode ,t...