Search found 12 matches

by bochek
Wed Jan 25, 2006 9:00 pm
Forum: Beginners Help
Topic: Projectile System Collison
Replies: 3
Views: 403

Projectile System Collison

I am having a little bit of trouble getting my collision system to work on my guns... here is some code it is very self explanitory.. This gets called by the draw loop. void checkCollision() { if(Bullet) { if(Character) { if (characterIsAlive) { if(Character->getTransformedBoundingBox().intersectsWi...
by bochek
Tue Jan 03, 2006 6:50 pm
Forum: Beginners Help
Topic: Multiple animators
Replies: 3
Views: 182

yea but it only works with the last animator, it like overrides the first one
by bochek
Tue Jan 03, 2006 6:32 pm
Forum: Beginners Help
Topic: Multiple animators
Replies: 3
Views: 182

Multiple animators

How do you add multiple animators to a object?
by bochek
Thu Dec 22, 2005 1:52 pm
Forum: Advanced Help
Topic: VERY STRANGE UNKNOWN ERROR
Replies: 12
Views: 836

I allmost hate to say it, but it STILL crashes even after that, weird eh? im going to post all my code. see if anyone has any clue why this is happening. #include <irrlicht.h> #include <iostream> using namespace irr; #pragma comment(lib, "Irrlicht.lib") class game { public: void setup() { ...
by bochek
Tue Dec 20, 2005 7:27 pm
Forum: Advanced Help
Topic: VERY STRANGE UNKNOWN ERROR
Replies: 12
Views: 836

yes and yes. thats whats confusing me

bochek
by bochek
Tue Dec 20, 2005 7:17 pm
Forum: Advanced Help
Topic: VERY STRANGE UNKNOWN ERROR
Replies: 12
Views: 836

thanks for you help on that one! but its happening again on another part of my code, and i cant find the same problem somewhere else. the code is: class me : public game { public: void addFpsWeapon() { weapon = smgr->getMesh("media/w_chaingun.md2"); MyGun = smgr->addAnimatedMeshSceneNode( ...
by bochek
Tue Dec 20, 2005 12:13 am
Forum: Advanced Help
Topic: VERY STRANGE UNKNOWN ERROR
Replies: 12
Views: 836

wasn't getting any help over there unfortunatly so i decided to try toe advanced help as i though it might be out of the knowledge level of some of the people in the beginner help forum..

Bochek
by bochek
Mon Dec 19, 2005 11:44 pm
Forum: Advanced Help
Topic: VERY STRANGE UNKNOWN ERROR
Replies: 12
Views: 836

VERY STRANGE UNKNOWN ERROR

THIS IS WEIRD!!! dont know why its doing this but when i try to make a triangle selector the program generates a microsoft error report and closes. i have debugged the program down to the line of code that is generating the error. mapSelector = smgr->createTerrainTriangleSelector(terrain, 0); mapSel...
by bochek
Mon Dec 19, 2005 10:34 pm
Forum: Beginners Help
Topic: program crashes while adding terain triangle selector
Replies: 7
Views: 295

anyone?
by bochek
Mon Dec 19, 2005 8:17 pm
Forum: Beginners Help
Topic: program crashes while adding terain triangle selector
Replies: 7
Views: 295

oops, my bad, it still does crash, i accadently had that one part commented out. so still the same problem

and its crashing before that

at the part

Code: Select all

 mapSelector = smgr->createTerrainTriangleSelector(terrain, 0);
bochek[/code]
by bochek
Mon Dec 19, 2005 7:36 pm
Forum: Beginners Help
Topic: program crashes while adding terain triangle selector
Replies: 7
Views: 295

i wish i knew what you where trying to say there, it just doesn't make sence to me, are you telling me to change

Code: Select all

terrain->setTriangleSelector(mapSelector);
to

Code: Select all

 terrain->getTriangleSelector(mapSelector);
???

Bochek[/code]
by bochek
Mon Dec 19, 2005 7:24 pm
Forum: Beginners Help
Topic: program crashes while adding terain triangle selector
Replies: 7
Views: 295

program crashes while adding terain triangle selector

THIS IS WEIRD!!! dont know why its doing this but when i try to make a triangle selector the program generates a microsoft error report and closes. i have debugged the program down to the line of code that is generating the error. mapSelector = smgr->createTerrainTriangleSelector(terrain, 0); mapSel...