it work!!!
thanks a lot.............................................
Search found 28 matches
- Sun Jan 15, 2006 8:51 pm
- Forum: Beginners Help
- Topic: Problem applying texture for water surface
- Replies: 5
- Views: 337
- Sun Jan 15, 2006 4:47 pm
- Forum: Beginners Help
- Topic: Problem applying texture for water surface
- Replies: 5
- Views: 337
- Sun Jan 15, 2006 1:52 pm
- Forum: Beginners Help
- Topic: Problem applying texture for water surface
- Replies: 5
- Views: 337
Problem applying texture for water surface
I applied the texture for water surface. However, it didn't display correctly. All I see is the black surface. Any solution are welcome scene::ISceneNode* node = 0; mesh = smgr->addHillPlaneMesh("water_plane", core::dimension2d<f32>(20,20), core::dimension2d<s32>(40,40), 0, 0, core::dimens...
- Thu Jan 05, 2006 2:20 pm
- Forum: Advanced Help
- Topic: How to handle key release.
- Replies: 1
- Views: 342
How to handle key release.
I have some problem. I create a function to handle model walking. When key pressed, I want the model's walking and when key released, I want the model stop walking. My problem is I don't know how to check when key released (I know only how to check when key pressed). Can anyone help me, please? Than...
- Thu Jan 05, 2006 2:18 pm
- Forum: Beginners Help
- Topic: i want my model walk!!
- Replies: 6
- Views: 437
- Thu Jan 05, 2006 2:01 pm
- Forum: Beginners Help
- Topic: 3DS collision
- Replies: 1
- Views: 151
3DS collision
Hi!
In tutorial we can check collision with BSP model but I'd like to check collision with 3ds model. Has it any way? Thank you very much
In tutorial we can check collision with BSP model but I'd like to check collision with 3ds model. Has it any way? Thank you very much
- Thu Jan 05, 2006 12:25 am
- Forum: Beginners Help
- Topic: i want model stop walking
- Replies: 1
- Views: 171
- Wed Jan 04, 2006 11:52 pm
- Forum: Beginners Help
- Topic: i want my model walk!!
- Replies: 6
- Views: 437
- Wed Jan 04, 2006 11:43 pm
- Forum: Beginners Help
- Topic: i want model stop walking
- Replies: 1
- Views: 171
i want model stop walking
i set my model walk case KEY_KEY_W: { if (status_act != WALK) ModelAction(WALK); facing = core::vector3df( sin( ( Mynode->getRotation().Y + 180) * core::PI/180.0f ), 0, cos( ( Mynode->getRotation().Y + 180 ) * core::PI/180.0f ) ); facing.normalize(); core::vector3df newPos = (facing*8.0f) + Mynode->...
- Wed Jan 04, 2006 11:36 pm
- Forum: Beginners Help
- Topic: i want my model walk!!
- Replies: 6
- Views: 437
- Wed Jan 04, 2006 10:12 pm
- Forum: Beginners Help
- Topic: i want my model walk!!
- Replies: 6
- Views: 437
i want my model walk!!
i want to use "createFlyStraightAnimator" to move my model in my direction. i have direction but i cant make it move. my direction is core::vector3df direction( sin( ( Mynode->getRotation().Y + 180) * core:: PI/180.0f ), 0, cos( ( Mynode->getRotation().Y + 180 ) * core:: PI/180.0f ) ); how...
- Wed Jan 04, 2006 9:13 pm
- Forum: Beginners Help
- Topic: Problem from 3rd person camera
- Replies: 2
- Views: 209
- Wed Jan 04, 2006 8:38 pm
- Forum: Beginners Help
- Topic: Problem from 3rd person camera
- Replies: 2
- Views: 209
Problem from 3rd person camera
I do a 3rd cam from http://irrlicht.sourceforge.net/phpBB2/ ... highlight=
but a camera view is very far
How can i improve a camera view
but a camera view is very far
How can i improve a camera view
- Sat Dec 31, 2005 10:55 am
- Forum: Beginners Help
- Topic: Stupid question about control model
- Replies: 8
- Views: 476
- Wed Dec 28, 2005 5:20 pm
- Forum: Beginners Help
- Topic: Stupid question about control model
- Replies: 8
- Views: 476