It's a bug.
Culling does not work right.
Look in the bug reports forum for a fix:
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=6549
Search found 22 matches
- Wed May 04, 2005 10:43 pm
- Forum: Beginners Help
- Topic: setFarValue question
- Replies: 2
- Views: 343
- Sat Apr 30, 2005 1:59 pm
- Forum: Beginners Help
- Topic: LightMapping
- Replies: 4
- Views: 756
I had the same problems with my3D and Giles.
I'm not exactly sure what the problem was but I think it was because my lightmap was not named "objnameLightingMap.tga" (objname is the name of the mesh)
Besides that I had to put all textures and lightmap in the zip archive that I used in my program but ...
I'm not exactly sure what the problem was but I think it was because my lightmap was not named "objnameLightingMap.tga" (objname is the name of the mesh)
Besides that I had to put all textures and lightmap in the zip archive that I used in my program but ...
- Mon Apr 18, 2005 10:15 am
- Forum: Beginners Help
- Topic: irrlicht and C++
- Replies: 2
- Views: 419
- Sun Apr 17, 2005 6:11 pm
- Forum: Beginners Help
- Topic: Problems animating a .3ds model with animations
- Replies: 3
- Views: 484
- Fri Apr 15, 2005 11:02 pm
- Forum: Beginners Help
- Topic: how come models in bsp level do not show up?
- Replies: 3
- Views: 437
entities are not supported
and how would you put ms3d models in a bsp?
But you could parse the bsp file for entites and put them in the level on your own or rewrite the bsp loader.
edit: just found a link that might be useful for you:
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1000
and how would you put ms3d models in a bsp?
But you could parse the bsp file for entites and put them in the level on your own or rewrite the bsp loader.
edit: just found a link that might be useful for you:
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1000
- Thu Apr 14, 2005 10:57 pm
- Forum: Project Announcements
- Topic: GMI - Irrlicht wrapper for Game Maker update
- Replies: 1
- Views: 1037
GMI - Irrlicht wrapper for Game Maker update
http://home.tiscalinet.de/xception/dlls.htm
It supports almost all features of Irrlicht 0.9(434 functions!)
It supports almost all features of Irrlicht 0.9(434 functions!)
- Thu Apr 14, 2005 10:54 pm
- Forum: Advanced Help
- Topic: the new 3d formats, how do they work?
- Replies: 8
- Views: 1027
giles my3d
I can't get giles my3d exported scenes to work.
Everything is black.
If I set lighting to false it has a reflective material.
Setting it to a lightmap material does not work ,too.
It seems that the uvw texture coordinates are wrong for the lightmap.
How do you export correctly from giles?
Do you ...
Everything is black.
If I set lighting to false it has a reflective material.
Setting it to a lightmap material does not work ,too.
It seems that the uvw texture coordinates are wrong for the lightmap.
How do you export correctly from giles?
Do you ...
- Sun Apr 10, 2005 12:06 pm
- Forum: Advanced Help
- Topic: the new 3d formats, how do they work?
- Replies: 8
- Views: 1027
- Sat Apr 09, 2005 2:48 pm
- Forum: Advanced Help
- Topic: the new 3d formats, how do they work?
- Replies: 8
- Views: 1027
- Sat Apr 09, 2005 11:39 am
- Forum: Advanced Help
- Topic: the new 3d formats, how do they work?
- Replies: 8
- Views: 1027
- Fri Apr 08, 2005 11:21 pm
- Forum: Advanced Help
- Topic: the new 3d formats, how do they work?
- Replies: 8
- Views: 1027
the new 3d formats, how do they work?
I tried loading the new built in 3D formats.
Cartography Shop is working with textures and lightmap.
The oct format did not load at all, but that could be a problem of fsrad, I don't know, the program just closed and left a 12 MB big oct file on my desktop.
my3d and lmts either just show the ...
Cartography Shop is working with textures and lightmap.
The oct format did not load at all, but that could be a problem of fsrad, I don't know, the program just closed and left a 12 MB big oct file on my desktop.
my3d and lmts either just show the ...
- Sat Mar 13, 2004 11:01 pm
- Forum: Beginners Help
- Topic: Texturing Worlds
- Replies: 4
- Views: 1258
- Fri Mar 12, 2004 5:09 pm
- Forum: Off-topic
- Topic: Can anybody please upload a compiled dll
- Replies: 3
- Views: 1470
- Fri Mar 12, 2004 5:04 pm
- Forum: Beginners Help
- Topic: Problems with 'draw2Dline'
- Replies: 3
- Views: 679
- Fri Mar 12, 2004 4:50 pm
- Forum: Beginners Help
- Topic: X file + Lightmap??
- Replies: 3
- Views: 832