Search found 2 matches

by chewif
Sat Feb 10, 2007 4:32 pm
Forum: Beginners Help
Topic: dynamic shadows from level geometry?
Replies: 10
Views: 1833

same problem

Hi,

Although I have no experience in computer graphics, I've been trying to find a solution to the exact same problem.


First idea : cast rays against all vertices in the area and test for intersection.
This might work if the map is only made of a few cubes (bomberman style).

My second guess was ...
by chewif
Thu Jun 15, 2006 4:01 pm
Forum: Beginners Help
Topic: Fog of war, shadows
Replies: 0
Views: 344

Fog of war, shadows

Hi,

I've had this idea for some time now, but since I have almost no experience in realtime 3D programming, I wanted to know if it seems possible.
The idea is to have a top-down view (cf. GTA1) and to compute which areas are not visible for the player. I thought that lights and shadows algorithms ...