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- Thu Jan 05, 2006 1:33 pm
- Forum: Irrlicht.NET
- Topic: Huge Terrain ?
- Replies: 7
- Views: 3555
For a really huge map I have a couple of ITerrainSceneNodes positioned next to each other. Remember that at the end of the day the ITerrainSceneNode is still just a SceneNode and you can move it around and rotate it like any other mesh. I'd have an arraylist of ITerrainSceneNode and use my camera's...