Search found 8 matches

by Yhoko
Sat Mar 13, 2004 2:30 am
Forum: Beginners Help
Topic: 3ds animations
Replies: 8
Views: 831

Does that mean that I can use bone animations and directly export them into .x files?
by Yhoko
Fri Mar 12, 2004 4:50 pm
Forum: Beginners Help
Topic: 3ds animations
Replies: 8
Views: 831

I tested it and it works fine for me. Except that you can't scale the models. However for me the animations are more important, hope I can get this to work.
by Yhoko
Fri Mar 12, 2004 4:12 pm
Forum: Beginners Help
Topic: 3ds animations
Replies: 8
Views: 831

Thanks, I'll give it a try.
by Yhoko
Fri Mar 12, 2004 3:59 pm
Forum: Beginners Help
Topic: 3ds animations
Replies: 8
Views: 831

.x would fit my needs, anyone got a link to such an exporter?
by Yhoko
Fri Mar 12, 2004 12:11 pm
Forum: Beginners Help
Topic: 3ds animations
Replies: 8
Views: 831

3ds animations

Since the .3ds doesn't support animations how can you achieve animations made in 3ds max? Is there any other format Irrlicht would accept?

We wouldn't want to use another 3d program (anim8or, milkshape, whatever) since our designers are working with 3ds max.

Yhoko
by Yhoko
Wed Mar 10, 2004 9:50 am
Forum: Project Announcements
Topic: Project Announcement
Replies: 5
Views: 3412

Thanks^^
by Yhoko
Mon Mar 08, 2004 2:42 am
Forum: Project Announcements
Topic: Project Announcement
Replies: 5
Views: 3412

I'll upload new screenshots and stuff there as soon as the design is ready for the public.
by Yhoko
Wed Mar 03, 2004 9:14 am
Forum: Project Announcements
Topic: Project Announcement
Replies: 5
Views: 3412

Project Announcement

Hi everyone!

This is Yhoko, please have a look at http://sdn.yhoko.com/ (german game).

Thanks,

Yhoko