Hi all,
Does irrlicht support LOD (level of detail)?
Thanks in advance
Search found 61 matches
- Sun Dec 09, 2007 6:41 am
- Forum: Beginners Help
- Topic: Does irrlicht support LOD (level of detail)?
- Replies: 3
- Views: 434
- Sun Nov 04, 2007 1:34 am
- Forum: Off-topic
- Topic: Any tutorials for Fragmotion 0.9.1a?
- Replies: 0
- Views: 1709
Any tutorials for Fragmotion 0.9.1a?
Hi all,
Are there any tutorials for Fragmotion 0.9.1a?
(It seems that there are few information for it. Some of them are outdated)
Thanks in advance
Are there any tutorials for Fragmotion 0.9.1a?
(It seems that there are few information for it. Some of them are outdated)
Thanks in advance
- Sun Oct 07, 2007 7:00 am
- Forum: Project Announcements
- Topic: IrrLua
- Replies: 93
- Views: 35173
- Wed Sep 12, 2007 3:29 pm
- Forum: Beginners Help
- Topic: Will next version of irrEdit support Collada 1.3/1.4?
- Replies: 3
- Views: 372
- Wed Sep 12, 2007 10:45 am
- Forum: Beginners Help
- Topic: Will next version of irrEdit support Collada 1.3/1.4?
- Replies: 3
- Views: 372
Will next version of irrEdit support Collada 1.3/1.4?
Hi all,
Will next version of irrEdit support Collada 1.3/1.4?
Thanks in advance
Will next version of irrEdit support Collada 1.3/1.4?
Thanks in advance
- Fri Jul 27, 2007 1:59 am
- Forum: Project Announcements
- Topic: Crimson Glory open source
- Replies: 24
- Views: 14170
- Fri Oct 27, 2006 6:54 am
- Forum: Beginners Help
- Topic: Will Model with complex texture be drawn slow?
- Replies: 1
- Views: 149
Will Model with complex texture be drawn slow?
Hi all,
Given a model, will the model with higher resolution texture be drawn much slower than the same model with low resolution texture? Will this have great impact on FPS (frame per second)?
Some people say yes, some say no. Why?
Thnaks in advance.
Given a model, will the model with higher resolution texture be drawn much slower than the same model with low resolution texture? Will this have great impact on FPS (frame per second)?
Some people say yes, some say no. Why?
Thnaks in advance.
- Tue Aug 22, 2006 12:34 am
- Forum: Beginners Help
- Topic: How to use C++ to load .b3d format in OpenGL?
- Replies: 2
- Views: 225
- Mon Aug 21, 2006 12:31 am
- Forum: Beginners Help
- Topic: How to use C++ to load .b3d format in OpenGL?
- Replies: 2
- Views: 225
How to use C++ to load .b3d format in OpenGL?
Hi all,
How to use C++ to load .b3d format in OpenGL?
Thanks in advance
How to use C++ to load .b3d format in OpenGL?
Thanks in advance
- Wed Aug 16, 2006 12:49 pm
- Forum: Project Announcements
- Topic: IrrLua
- Replies: 93
- Views: 35173
Hi all, What IDE do you use with irrLua, so that we could easily run and debug inside the IDE? 1. I tried LuaEdit, but it seems that it is only for Lua 5.0 not Lua 5.1 2. I tried gVim, but it seems that it does not support compilation. (In the 'set compiler' options, there is no Lua???) Thanks in ad...
- Wed Aug 16, 2006 2:48 am
- Forum: Beginners Help
- Topic: Best IDE for irrLua ?
- Replies: 0
- Views: 128
Best IDE for irrLua ?
Hi all, What IDE do you use with irrLua, so that we could easily run and debug inside the IDE? 1. I tried LuaEdit, but it seems that it is only for Lua 5.0 not Lua 5.1 2. I tried gVim, but it seems that it does not support compilation. (In the 'set compiler' options, there is no Lua???) Thanks in ad...
- Fri Jul 28, 2006 3:04 am
- Forum: Project Announcements
- Topic: Irrlicht for the PSP
- Replies: 9
- Views: 2035
- Thu Jul 27, 2006 12:36 am
- Forum: Off-topic
- Topic: What graphics card do you recommend for newest directX?
- Replies: 22
- Views: 3207
- Wed Jul 26, 2006 10:22 am
- Forum: Beginners Help
- Topic: Could not use relative path in VC++ 2005 express IDE?
- Replies: 6
- Views: 233
- Wed Jul 26, 2006 5:02 am
- Forum: Beginners Help
- Topic: Could not use relative path in VC++ 2005 express IDE?
- Replies: 6
- Views: 233