Search found 36 matches

by PsycoDad
Wed Dec 13, 2006 8:42 pm
Forum: Beginners Help
Topic: Gravity enable/disable with CheckBox?
Replies: 6
Views: 457

Oh Thx. That was my problem.
It works.

Thx to JP

I´ll be back, with some other noob questions.
But next time i scan the API before. :D
by PsycoDad
Wed Dec 13, 2006 4:26 pm
Forum: Beginners Help
Topic: Start function with tab change??
Replies: 1
Views: 123

Start function with tab change??

Hello.
A noob question, but i don´t find a answer in the examples or in the forum.

How can I start a function by click on the next tab on the GUI Toolbar?

Greets PsycoDad.
by PsycoDad
Wed Dec 13, 2006 4:23 pm
Forum: Beginners Help
Topic: Gravity enable/disable with CheckBox?
Replies: 6
Views: 457

Ok. Thx for you explanaition.

But how can i add or change the animator in the createCollisionResponseAnimator(); function?

Its mora a c++ problem for me!

I´m not able to change the vector3df(0,-1,0)

Hope for help. Greets PsycoDad
by PsycoDad
Wed Dec 13, 2006 2:30 pm
Forum: Beginners Help
Topic: Gravity enable/disable with CheckBox?
Replies: 6
Views: 457

Gravity enable/disable with CheckBox?

Hello everybody! I Have a question! I want to enable/disable the gravity in my program. I make the gravity with this: ISceneNodeAnimator* anim = smgr->createCollisionResponseAnimator(MetaSelector, cameraFPS, vector3df(10,25,10), vector3df(0,-1,0), vector3df(5,5,5)); cameraFPS->addAnimator(anim); ani...
by PsycoDad
Fri May 12, 2006 9:04 pm
Forum: Beginners Help
Topic: Nodes identification?
Replies: 1
Views: 136

Nodes identification?

Hello,
my problem is that i want to identify a node in the front of my FPScamera. Something like an enemy identifier witch the terminater (T2000) has in his eye cam. Is this possible to do this by the TriangleSelector? plz help me
Thx for replys
by PsycoDad
Mon Apr 10, 2006 8:59 am
Forum: Beginners Help
Topic: Shader and light explanation!
Replies: 5
Views: 432

Shader and light explanation!

Hello again. I have great problems to make my FPS terrain. I want to add light and shaders in it, but i don´t know how to handle with that. Please don`t say, use the search funktion or make the tutorials. I did both, but didn`t find answers to my questions. My terrain is ready, i load different .3ds...
by PsycoDad
Tue Mar 28, 2006 9:19 am
Forum: Beginners Help
Topic: Another problem with collision detection!
Replies: 2
Views: 198

Another problem with collision detection!

Hello everybody, I know that there are a lot of questions about collision detection in the beginners forum, but i read the replys, and there was no answer for mine. I build a terrain for a FPS and want to do this with unic files (all 3ds format). I do it like in the tutorial with a collision respons...
by PsycoDad
Mon Mar 27, 2006 12:08 pm
Forum: Off-topic
Topic: Questions about mapping!
Replies: 16
Views: 1235

@hybrid
Just look into the vrml files and you'll find the urls for all textures they use
I test it, but with mouse right click "save file under.." it doesen`t work.
Excuse my stupid question, but how should i do this?
by PsycoDad
Fri Mar 24, 2006 12:32 pm
Forum: Off-topic
Topic: Questions about mapping!
Replies: 16
Views: 1235

WOW!!

That looks great!
Both sites are hard to watch with the eyes of a newbie.

I search for something that is much more easier detailed.
And also I think, there is no chance to get those models from them.

Give me more of this stuff!
I am interessted in textured 3DS files! VRML is a closed book for me!
by PsycoDad
Fri Mar 24, 2006 9:10 am
Forum: Off-topic
Topic: Questions about mapping!
Replies: 16
Views: 1235

back again!

I googled for the homepage from the uni of Osnabrück and their projekt. But I didn`t found something!
And so it makes no scence to talk over a xml problem until there is a problem!
Hybrid, do you have the link?

Thx to all for much replys!
by PsycoDad
Wed Mar 22, 2006 12:35 pm
Forum: Off-topic
Topic: Questions about mapping!
Replies: 16
Views: 1235

Good explanition!

I think this is a real good way to build 2D maps with simple structures. In my case i want to build a minimap of a modern city in 3D that looks like a FPS map. This should only be the background, so it don`t have to be very detaild. My Projekt is a study work over building process management which i...
by PsycoDad
Sun Mar 19, 2006 8:34 pm
Forum: Off-topic
Topic: Questions about mapping!
Replies: 16
Views: 1235

THX Vermeer!
I know. Is not enough.But a book could be written...
I think for me this is enough for the first. I would spend some time to check out what you and AndyCR told me.
Thanks.
by PsycoDad
Sun Mar 19, 2006 4:55 pm
Forum: Off-topic
Topic: Questions about mapping!
Replies: 16
Views: 1235

THX!

For your help AndyCR!
Are there anybody with other opinions?
by PsycoDad
Sun Mar 19, 2006 9:33 am
Forum: Off-topic
Topic: Questions about mapping!
Replies: 16
Views: 1235

Questions about mapping!

Hello everybody, I have some questions about maps and lightmaps. You may think they are stupid, but i don`t know it better. So it would be nice if you can give me some answers. 1.) In the forum they talk about maps, and lightmaps. Is there a difference between them, dependet by the file format? 2.)I...
by PsycoDad
Fri Mar 17, 2006 10:44 am
Forum: Beginners Help
Topic: Switching to full screen mode
Replies: 10
Views: 564

idear

Have you think about to create two devices and switch them with a botton, or you set variables for the windowsize and change them by a event.

only brainstorming, i don`t know how to do it in code.