Search found 2 matches
- Tue Dec 07, 2004 12:56 pm
- Forum: Project Announcements
- Topic: my MMORPG
- Replies: 6
- Views: 3418
Currently the .net version, which is a wrapper of Irrlicht for .NET really only provides very basic features, which do not allow much. Ia m myself also need a .net version for my game. Therefore I am working on compiling the whole Irrlicht under .NET. Especially with the framework version 2.0 this ...
- Thu Oct 14, 2004 7:07 am
- Forum: Advanced Help
- Topic: Irrlicht usage of DX and COSOperator.cpp
- Replies: 1
- Views: 414
Irrlicht usage of DX and COSOperator.cpp
This might be a question which is more or less directed to Niko, but I am happy about any issue to resolve the problem
As far as my spare time allows it I am working to make Irrlicht run under the .NET-Framework 2.0. Up to now I am struggling with 3 remaining classes from the whole source code ...
As far as my spare time allows it I am working to make Irrlicht run under the .NET-Framework 2.0. Up to now I am struggling with 3 remaining classes from the whole source code ...