That's what I thought
I'll ask the wise google or the newton himself.
Search found 10 matches
- Tue Apr 06, 2004 8:26 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Newton physics and Dev-Cpp
- Replies: 4
- Views: 865
- Mon Apr 05, 2004 2:30 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Newton physics and Dev-Cpp
- Replies: 4
- Views: 865
Newton physics and Dev-Cpp
Hi,
Has anybody succesfully compiled the great Mercior's tutorial on integrating Newton with Irrlicht (http://www.mercior.com/tut-newton.shtml) on the Dev-Cpp compiler? I include all the libraries and headers and I get linker errors. It seems it does not see the Newton functions.
Has anybody succesfully compiled the great Mercior's tutorial on integrating Newton with Irrlicht (http://www.mercior.com/tut-newton.shtml) on the Dev-Cpp compiler? I include all the libraries and headers and I get linker errors. It seems it does not see the Newton functions.
- Wed Mar 17, 2004 1:44 pm
- Forum: Open Discussion and Dev Announcements
- Topic: ODE tutorial source?
- Replies: 15
- Views: 1917
- Sat Mar 13, 2004 1:01 pm
- Forum: Open Discussion and Dev Announcements
- Topic: ODE tutorial source?
- Replies: 15
- Views: 1917
ODE tutorial source?
Where is the "Using ODE With Irrlicht" tutorial source code? What is the authors name of the tutorial? I've searched all the forums but I can't find it. Can anyone give a link to the zip? Also I found that Mercior was working on ODE and Irrlicht - http://irrlicht.sourceforge.net/phpBB2/vie...
- Fri Mar 12, 2004 11:45 am
- Forum: Beginners Help
- Topic: XML: can't use
- Replies: 5
- Views: 521
- Wed Mar 10, 2004 2:34 pm
- Forum: Bug reports
- Topic: why does quake2map example and others connect to the net?
- Replies: 9
- Views: 3219
- Wed Mar 10, 2004 2:31 pm
- Forum: Beginners Help
- Topic: XML: can't use
- Replies: 5
- Views: 521
XML: can't use
I can't use XML files with the new Irrlicht XML Parser. The one in the example "meshviewer" works but if I change anything and save the xml file the program crashes and doesn't load the xml. I tried using 3 different XML editors, even an old Microsoft XML notepad that saved the file to ASC...
- Tue Mar 09, 2004 5:43 pm
- Forum: Advanced Help
- Topic: Skeleton animation
- Replies: 4
- Views: 1144
- Tue Mar 09, 2004 4:53 pm
- Forum: Advanced Help
- Topic: Skeleton animation
- Replies: 4
- Views: 1144
Skeleton animation
I didn't see a topic about skeleton animation.
On the engine features list I read:
On the engine features list I read:
Is it already implemented? Is there any example showing this? Where do I start?Skeletal animation: A skin is manipulated by animated joints. The Irrlicht Engine will do this when loading .ms3d or .x files.[...]
- Mon Mar 08, 2004 9:15 pm
- Forum: Project Announcements
- Topic: Irrlicht DevPak for Dev-Cpp
- Replies: 24
- Views: 5931