Search found 178 matches

by Domarius
Mon Mar 22, 2004 2:27 pm
Forum: Beginners Help
Topic: Compiled examples causing Illegal operation
Replies: 13
Views: 1347

Ah, and until now, the only meaning I knew for IDE was the hard drive standard :) Okay I have the DirectX pack for Dev-C++, now I'm getting a new error. 36 D:\Downloads\irrlicht-0.6\source\source\CFileSystem.h ISO C++ forbids declaration of `IWriteFile' with no type virtual IWriteFile* createAndWrit...
by Domarius
Mon Mar 22, 2004 2:19 pm
Forum: Beginners Help
Topic: C++ question: How to keep track of many bullets?
Replies: 9
Views: 1458

Not directly on topic, but I just wanted to share my idea for saving processing power on hundreds and hundreds on individual bullets. Shoot every individual bullet, but every 10 bullets or something, shoot out a long invisible rectangle that will roughly represent the area that those 10 bullets take...
by Domarius
Mon Mar 22, 2004 1:51 pm
Forum: Beginners Help
Topic: Applying decals to a .X model
Replies: 1
Views: 303

AFAIK, Decals are a feature of 3D modelling packages, and don't have a true "real time game" equivelant.

In games, those kind of things are just drawn onto the textures that belong to the mesh itself.
by Domarius
Mon Mar 22, 2004 4:50 am
Forum: Beginners Help
Topic: Making a "free range" engine in Irrlicht. Wasting
Replies: 3
Views: 397

(Yeah that was me)
by Domarius
Mon Mar 22, 2004 12:48 am
Forum: Beginners Help
Topic: Making a "free range" engine in Irrlicht. Wasting
Replies: 3
Views: 397

Making a "free range" engine in Irrlicht. Wasting

Am I wasting my time? - Does Irrlicht already do something like this, or is there code for this freely available? This is what I'm doing: Hope you get what I mean. I think its commonly called "loading zones" or something. I'm pretty sure that's what Morrowind does in the outside places. I'...
by Domarius
Fri Mar 19, 2004 5:13 am
Forum: Beginners Help
Topic: tutorial Quake3Map problem
Replies: 7
Views: 695

You can not use directX with the Dev C++ dll that comes with irrlicht without recompiling. This issue is a known fact and one I do not know if will be fixed anytime soon as it has existed for a while. It is not too hard to recompile irrlicht to allow this and there are many many many topics on doin...
by Domarius
Thu Mar 18, 2004 6:51 am
Forum: Beginners Help
Topic: Compiled examples causing Illegal operation
Replies: 13
Views: 1347

Thanks for that, darkraven. Will reply after I try it.

I'll download it directly, because I don't know what you meant by "Dev C++'s IDE". I have been trying the "check for updates" in the menu on the actual Dev-C++ program itself, if that's what you mean.
by Domarius
Wed Mar 17, 2004 2:05 am
Forum: Beginners Help
Topic: Compiled examples causing Illegal operation
Replies: 13
Views: 1347

Okay, I am using Irrlicht .6 now, and I think I have narrowed the problem down to a file I'm missing (I suppose it's this elusive "DX9 Dev pack" that I can't find.) Judging from the compile errors I'm getting when I try to re-compile Irrlicht.dll, I think I need the file d3d8.h , and whate...
by Domarius
Mon Mar 15, 2004 6:52 am
Forum: Beginners Help
Topic: tutorial Quake3Map problem
Replies: 7
Views: 695

Seems like my problem is not unique.

I had the exact same error, and changing to OpenGL fixed it for me too.

Kim, were you using Bloodshed Dev-C++?
by Domarius
Mon Mar 15, 2004 6:48 am
Forum: Beginners Help
Topic: Compiled examples causing Illegal operation
Replies: 13
Views: 1347

Hello Domarius, did you rebuild the Irrlicht.dll with the DirectX 9.0 SDK? That may be the problem regarding the DirectX errors. Hi disanti, good to see you here. Well, I did the "Check for Updates" thing on Dev-C++, and it downloaded something, seemed like an update, I remember seeing so...
by Domarius
Fri Mar 12, 2004 5:31 am
Forum: Beginners Help
Topic: Compiled examples causing Illegal operation
Replies: 13
Views: 1347

Argh - I just tried it again - different results :? But much better. Software mode DOES work. DIRECTX8 and 9 Don't But OPENGL works FINE. Heh, the reason I was holding off on testing that pheadbaq , is because my Nvidia 3D glasses only work with Direct3D apps - I just didn't want to find out that I'...
by Domarius
Fri Mar 12, 2004 5:15 am
Forum: Beginners Help
Topic: Compiled examples causing Illegal operation
Replies: 13
Views: 1347

Re: Compiled examples causing Illegal operation

Unfortunatley, I already am using EDT_SOFTWARE, I never changed it. :( I just tried the 're-building Irrlicht.dll' tip in the thread that Guest posted. It didn't finish compiling - I got a compiler error; 4 D:\Downloads\irrlicht-0.5\source\source\CDirectX8Texture.cpp In file included from CDirectX8T...
by Domarius
Thu Mar 11, 2004 11:23 am
Forum: Beginners Help
Topic: Compiled examples causing Illegal operation
Replies: 13
Views: 1347

Compiled examples causing Illegal operation

Hi everyone - I'm new to Irrlicht, and really looking forward working with it. I open "1. Hello World\example.dev", check that the "\include" folder is added to the "Include Directories" list, and that the 3 library files from "\lib\DevCpp" are linked. Hit &qu...