Search found 30 matches
- Sun Aug 01, 2004 2:08 pm
- Forum: Bug reports
- Topic: images with their own transparency
- Replies: 0
- Views: 1455
images with their own transparency
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=3269 This addon is dependent on the bug fix from that thread. Once that fix is made. You can make images have their own individual colors (including tranparencies) by doing this: Add this to IGUIImage.h: virtual void setOverrideColor(video::SCo...
- Sat Jul 31, 2004 12:11 pm
- Forum: Bug reports
- Topic: what happens to these bugs
- Replies: 8
- Views: 2031
- Sat Jul 31, 2004 12:09 pm
- Forum: Project Announcements
- Topic: IrrlichtNX - CVS for irrlicht
- Replies: 16
- Views: 7330
- Fri Jul 30, 2004 2:17 pm
- Forum: Project Announcements
- Topic: IrrlichtNX - CVS for irrlicht
- Replies: 16
- Views: 7330
- Fri Jul 30, 2004 2:14 pm
- Forum: Bug reports
- Topic: what happens to these bugs
- Replies: 8
- Views: 2031
I don't understand what you're trying to say. Do them yourself. I recently found one bug. And posted it here. If you look at the other threads on this board, there many other bug fixes that are made by the community. if they make you mad If doing bug fixes makes me mad??? What are you talking about?...
- Thu Jul 29, 2004 6:59 pm
- Forum: Bug reports
- Topic: what happens to these bugs
- Replies: 8
- Views: 2031
- Thu Jul 29, 2004 4:59 pm
- Forum: Bug reports
- Topic: Coloured Text in OpenGL
- Replies: 4
- Views: 1431
- Thu Jul 29, 2004 4:59 pm
- Forum: Bug reports
- Topic: what happens to these bugs
- Replies: 8
- Views: 2031
what happens to these bugs
Some of these bug reports seem to go unacknowledged by Niko. So I'm worried that they don't even make it into official releases. What's happened in the past?
- Wed Jul 28, 2004 5:54 pm
- Forum: Open Discussion and Dev Announcements
- Topic: UNcapping the 60 fps limit?
- Replies: 5
- Views: 1146
- Wed Jul 28, 2004 5:40 pm
- Forum: Open Discussion and Dev Announcements
- Topic: UNcapping the 60 fps limit?
- Replies: 5
- Views: 1146
- Wed Jul 28, 2004 2:15 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht CVS Petition
- Replies: 38
- Views: 24926
I'm still only partially convinced by the arguments against the CVS server. I agree one that has the latest features on it would be troublesome. But what about one that ONLY has bug fixes, no new buggy features. I'm not only asking saigumi this, but I'm using what he said to explain what I'm not con...
- Thu Jul 22, 2004 6:23 pm
- Forum: Bug reports
- Topic: Coloured Text in OpenGL
- Replies: 4
- Views: 1431
- Thu Jul 22, 2004 1:02 pm
- Forum: Bug reports
- Topic: transparent text in opengl
- Replies: 3
- Views: 2344
It works in my simple test program. I haven't done any comprehensive testing. I can get back to you on that as I use it more. I also tweaked that 2nd snippet a little bit to be: if(alpha) { glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); } else { glDisable(GL_BLEND); } glTexEn...
- Thu Jul 22, 2004 3:46 am
- Forum: Bug reports
- Topic: transparent text in opengl
- Replies: 3
- Views: 2344
transparent text in opengl
Text doesn't render transparent for me using OpenGL + setOverrideColor + enableOverrideColor. If alpha is 0... the text is invisible, if it is anything greater it is opaque, nothing in between. Is this a known issue? EDIT: I went into CVideoOpenGL.cpp in draw2DImage: I changed the setRenderStates2DM...
- Sat Jul 17, 2004 2:35 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht CVS Petition
- Replies: 38
- Views: 24926