That's great but I'm affraid the 1.2.1 is going to be necessary, because as I can see, multi texture still does not work with GLSL, and the Smooth flag is enabled (whereas it seems to be unstable).
PS : Is it just a compiled version of the SVN or was something more added ?
Search found 114 matches
- Thu Nov 30, 2006 6:53 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht 1.2 released
- Replies: 19
- Views: 5758
- Wed Nov 29, 2006 9:09 pm
- Forum: Bug reports
- Topic: [fixed,kind of]1.2 slow under Linux with free Radeon drivers
- Replies: 2
- Views: 532
- Sat Nov 25, 2006 8:03 am
- Forum: Advanced Help
- Topic: Irrlicht in a c++ WinForms App
- Replies: 5
- Views: 1282
- Wed Nov 22, 2006 7:19 am
- Forum: Code Snippets
- Topic: [C++] Reflective Water (conversion from .NET)
- Replies: 58
- Views: 44114
That's pretty weird but I'm really looking forward to see a fix. For now I'll try your new shaders and see the difference (because a video is never enough) and I'll try to fix the GLSL shader.
For the second bug, I fixed it on my scene node by adding a clamp shader. This is a really ugly shader but ...
For the second bug, I fixed it on my scene node by adding a clamp shader. This is a really ugly shader but ...
- Tue Nov 21, 2006 7:32 am
- Forum: Code Snippets
- Topic: [C++] Reflective Water (conversion from .NET)
- Replies: 58
- Views: 44114
- Sun Nov 19, 2006 6:35 pm
- Forum: Code Snippets
- Topic: [C++] Reflective Water (conversion from .NET)
- Replies: 58
- Views: 44114
- Fri Nov 17, 2006 3:17 pm
- Forum: Code Snippets
- Topic: [C++] Reflective Water (conversion from .NET)
- Replies: 58
- Views: 44114
- Thu Nov 16, 2006 1:34 pm
- Forum: Irrlicht.NET
- Topic: Irrlicht.NET + Mono = Mac OS X?
- Replies: 4
- Views: 2538
- Sat Nov 11, 2006 7:14 pm
- Forum: Irrlicht.NET
- Topic: IrrNETCP 0.6
- Replies: 2
- Views: 2097
- Thu Nov 09, 2006 4:36 pm
- Forum: Project Announcements
- Topic: IRR|Cinema studio: some water for the thirsty
- Replies: 107
- Views: 60194
Great 
Here are listed all colors you need :
http://irrlichtnetcp.svn.sourceforge.ne ... iew=markup
Of course, you need to divide values by 255.0f.
Here are listed all colors you need :
http://irrlichtnetcp.svn.sourceforge.ne ... iew=markup
Of course, you need to divide values by 255.0f.
- Wed Nov 08, 2006 6:11 pm
- Forum: Project Announcements
- Topic: IRR|Cinema studio: some water for the thirsty
- Replies: 107
- Views: 60194
- Sun Oct 29, 2006 3:38 pm
- Forum: Irrlicht.NET
- Topic: C#, rendering in tabpages (TabControl)
- Replies: 10
- Views: 20050
- Sun Oct 29, 2006 7:27 am
- Forum: Irrlicht.NET
- Topic: C#, rendering in tabpages (TabControl)
- Replies: 10
- Views: 20050
Isn't he talking about Windows Forms' Tabs ? I mean, including Irrlicht in a Windows Forms tab control :roll:
If so, I'd say it could be done by adding a picture box for both tabs (because Irrlicht can only handle one control at the same time) and handle in events where the user switched the tabs ...
If so, I'd say it could be done by adding a picture box for both tabs (because Irrlicht can only handle one control at the same time) and handle in events where the user switched the tabs ...
- Thu Oct 26, 2006 6:25 am
- Forum: Code Snippets
- Topic: (C++/Irrlicht Core) Terrain Generation Smoothed
- Replies: 15
- Views: 13148
- Mon Oct 23, 2006 5:26 am
- Forum: Irrlicht.NET
- Topic: vanilla irrlicht.net wrapper vs DuesXL wrapper
- Replies: 10
- Views: 4139