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by Alighieri
Sun Jun 05, 2005 10:41 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Howto: Flying 3rd Person camera
Replies: 21
Views: 15366

For some reason, I believe that I am invoking this wrong...

Code: Select all

    cFollowingCamera::cFollowingCamera(pPlayerNode, smgr, vector3df(0, 10, -30));
I am using the second version of this code, and the program compiles, but crashes.