Search found 5 matches
- Thu Apr 08, 2004 5:29 am
- Forum: Advanced Help
- Topic: More realistic 3d sound
- Replies: 3
- Views: 760
Ok, but I am also interested in non-volume attributes, such as pitch changing when an object gets farther or closer from you (the doppler effect, I believe). I know all the physics involved, i just need to know if theres already a sound format which uses physics equations. And yes, the 2nd option wo...
- Wed Apr 07, 2004 9:42 pm
- Forum: Advanced Help
- Topic: More realistic 3d sound
- Replies: 3
- Views: 760
More realistic 3d sound
Is there a way that I would be able to change the pitch and volume of the sound if its bouncing off a wall as opposed to line of sight? Is there a way to do that using existing 3dsound formats? I think i can figure it all out if i just know what to start with. Thanks for any help!
- Fri Mar 19, 2004 9:40 pm
- Forum: Beginners Help
- Topic: Can't load exported mesh
- Replies: 6
- Views: 1098
Thanks for the info pheadbaq, i'll go download that now :D . Just so you know even when I would export a model using Milkshape and laod it into irrlicht, I would also only get a mesh, and the texture would have to be connected via irrlicht, but i'll try it out. Update: I cant figure out how to expor...
- Fri Mar 19, 2004 3:15 am
- Forum: Beginners Help
- Topic: Can't load exported mesh
- Replies: 6
- Views: 1098
- Fri Mar 19, 2004 1:22 am
- Forum: Beginners Help
- Topic: Can't load exported mesh
- Replies: 6
- Views: 1098
Can't load exported mesh
I'm trying to make models to use in Irrlicht, and downloaded Blender to do so. I exported a model into a .obj, .ms3d, and .x file and loaded each version with the Mesh Viewer. The console said that the mesh loaded for every file type, but it visually wasnt there for any of the 3 formats. I REALLY do...