Search found 3 matches
- Thu May 20, 2004 5:51 am
- Forum: Advanced Help
- Topic: Simulating Starfields and 2D Wrapping...
- Replies: 0
- Views: 427
Simulating Starfields and 2D Wrapping...
Hi all, I've started to fiddle around with the engine recently trying to learn enough to build a space game. One question, though: how would I simulate a starfield? Would I randomly draw points all over the game world? I've heard of environment maps, but am not sure what those are - would that help?...
- Tue May 18, 2004 4:04 pm
- Forum: Beginners Help
- Topic: Vector Math and Irrlicht help needed
- Replies: 2
- Views: 340
Vector Math and Irrlicht help needed
I'm trying to make a tech demo for a yet unannounced project I'm doing in Irrlicht. I'm having difficulties with using vector mathematics in Irrlicht. Specifically, I can't just ADD to the magnitude of a vector2d<T>. I mean, does that mean I have to copy the vector, normalize, then multiply by the a...
- Mon Mar 22, 2004 9:50 am
- Forum: Open Discussion and Dev Announcements
- Topic: Recommendations for other modules
- Replies: 3
- Views: 955
Recommendations for other modules
I've been looking at and learning Irrlicht for the past little while, and it seems to be honestly the easiest 3D Engine to use that I've seen so far. It's so easy, that I've decided to start my first real programming project using it. However, I'm going to need everyone's input on other modules to u...