Search found 20 matches

by Kortyburns
Tue Jan 06, 2004 4:39 pm
Forum: Beginners Help
Topic: Different beetween DirectX and OpenGL
Replies: 5
Views: 1348

I've tested under Linux, (same code as the one on which I've done the screenshot) :

There are no problems, button's font is perfectly readable.
by Kortyburns
Thu Jan 01, 2004 7:57 pm
Forum: Beginners Help
Topic: Different beetween DirectX and OpenGL
Replies: 5
Views: 1348

Colors are similar with me ( your problem may come from your drivers settings, for example with my NVidia Drivers, i can set luminance, chroma... for direct3D)

About differences between DirectX and OpenGl,
Button's font are different :

When i use OpenGL with GUI Button, I can HARDLY read what's ...
by Kortyburns
Sun Nov 30, 2003 11:01 am
Forum: Beginners Help
Topic: Help: Linux (Suse 9.0) Newbie !!!!!
Replies: 4
Views: 1077

Sorry, it's g++, not gcc. :oops:
by Kortyburns
Sun Nov 30, 2003 10:59 am
Forum: Beginners Help
Topic: Help: Linux (Suse 9.0) Newbie !!!!!
Replies: 4
Views: 1077

Hi,


I'm a Linux newbie, but I use gcc and it works fine (Beware you must not use an old version of gcc, compiling irrlicht won't work).

look http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=513


The best GUI debugger i've found is DDD :
http://www.gnu.org/software/ddd/ddd.html

And ...
by Kortyburns
Sun Nov 30, 2003 10:43 am
Forum: Beginners Help
Topic: Problems with 2 examples on linux
Replies: 10
Views: 2518

Thank you for your reply ! :D

The glxinfo tells :

"OpenGL version string: 1.2 Mesa 3.4.2"

It seems you're right, Nvidia drivers are not used for OpenGL.

I'll try to fix it.

Thank you again !
by Kortyburns
Sat Nov 29, 2003 4:21 pm
Forum: Beginners Help
Topic: Problems with 2 examples on linux
Replies: 10
Views: 2518

I think you're right : Linux uses Soft render instead of OpenGL... but as a linux newbie, i don't know how to change it... :cry:

What must i do ?
Why my video drivers installation didn't changed that ?


thanks for your replies.
by Kortyburns
Fri Nov 28, 2003 11:05 am
Forum: Beginners Help
Topic: Problems with 2 examples on linux
Replies: 10
Views: 2518

Sorry,

I haven't tested with 4.1...


I'm so stupid ....
by Kortyburns
Fri Nov 28, 2003 11:03 am
Forum: Beginners Help
Topic: Problems with 2 examples on linux
Replies: 10
Views: 2518

I ve the same problem, looks like as if the engine doesn't find the textures (Error messages on the console, telling "Warning couldnt' load texture ....").
Each wall is white, and i don't see any textured skybox.

The strange thing is that the example1 works well, whereas the mesh has a texture ...
by Kortyburns
Sun Sep 28, 2003 4:49 pm
Forum: Beginners Help
Topic: Coordinates
Replies: 4
Views: 1480

Hi :D ,

You should try %f instead of %d.

%d : for integer
%f : for float

Have nice programming.
by Kortyburns
Sun Sep 28, 2003 4:17 pm
Forum: Open Discussion and Dev Announcements
Topic: My Projekt
Replies: 9
Views: 3672

Change it into Warkraft. :D

lol
by Kortyburns
Sun Sep 28, 2003 4:16 pm
Forum: Open Discussion and Dev Announcements
Topic: where's the definition
Replies: 1
Views: 1622

in "IVideoDriver.h" :)

Look at the irrlicht doc for more infos. :D
by Kortyburns
Wed Sep 17, 2003 12:03 pm
Forum: Beginners Help
Topic: View Frustrum
Replies: 1
Views: 1527

View Frustrum

Hi, :P

I'm looking for a way to know if a bounding box is inside the camera view frustrum.
I've seen in the doc that there's the SViewFrustrum class, but, i don't think i must use it because on each frame irrlicht ALREADY calculates if the bounding box is inside the ViewFrustrum.

Does anyone ...
by Kortyburns
Wed Sep 17, 2003 9:08 am
Forum: Beginners Help
Topic: interactive translation / rotation
Replies: 1
Views: 1705

For the 3rd personn view i'm pretty sure i've already seen it in the forum (with source code exemple). Just check the forum :D .

Greetings.
by Kortyburns
Sun Sep 14, 2003 9:56 am
Forum: Beginners Help
Topic: compiling error with terrain code
Replies: 16
Views: 6260

:o ,I tried to see the terrain.But no terrain.Only waternode and skybox.Why?If i disable the skybox and waternode nothing is there on screen.But the polycount shows 130050. fps 230.Any help?
Thank you
Try setting your working directory the same as the one where there's the HeightMapTerrain.jpg ...
by Kortyburns
Sat Sep 13, 2003 6:44 pm
Forum: Beginners Help
Topic: createSurface
Replies: 3
Views: 1973

it doesn't work for me too.