Search found 32 matches
- Wed Nov 10, 2004 8:52 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Source of Irllicht v0.1
- Replies: 5
- Views: 868
- Wed Nov 10, 2004 3:02 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Source of Irllicht v0.1
- Replies: 5
- Views: 868
- Tue Nov 09, 2004 9:39 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Source of Irllicht v0.1
- Replies: 5
- Views: 868
Source of Irllicht v0.1
Can anyone post or send me the version 0.1 of Irrlicht's sources?
Tnx
Tnx
- Fri Jul 23, 2004 2:06 pm
- Forum: Beginners Help
- Topic: Shooting in an FPS
- Replies: 9
- Views: 1360
- Thu Jul 22, 2004 10:46 pm
- Forum: Beginners Help
- Topic: Shooting in an FPS
- Replies: 9
- Views: 1360
- Thu Jul 22, 2004 6:27 pm
- Forum: Beginners Help
- Topic: Shooting in an FPS
- Replies: 9
- Views: 1360
- Wed Jul 21, 2004 6:49 pm
- Forum: Beginners Help
- Topic: Shooting in an FPS
- Replies: 9
- Views: 1360
Shooting in an FPS
Hi
I've a serious problem with the shoot part of my game (an FPS).
I don't know how to create a shoot system... that works correctly...
I've tryed many many many many many times, but my code works not correctly ç_ç
How can I create a shoot system (serious and professional) for my FPS?
Please HELP ...
I've a serious problem with the shoot part of my game (an FPS).
I don't know how to create a shoot system... that works correctly...
I've tryed many many many many many times, but my code works not correctly ç_ç
How can I create a shoot system (serious and professional) for my FPS?
Please HELP ...
- Fri Jul 16, 2004 10:53 pm
- Forum: Beginners Help
- Topic: Argh!
- Replies: 5
- Views: 963
- Thu Jul 15, 2004 1:48 pm
- Forum: Beginners Help
- Topic: Argh!
- Replies: 5
- Views: 963
- Thu Jul 15, 2004 8:54 am
- Forum: Beginners Help
- Topic: Argh!
- Replies: 5
- Views: 963
Argh!
Hi
I'm creating my fps... now, i'm writing the shot part.
I've an FPS camera and a child shotgun attach to it. I should to calculate the line for the staight animator (bullet's trajectory). When I select as start point the camera position, all work correctly and irrlicht create bullet at same ...
I'm creating my fps... now, i'm writing the shot part.
I've an FPS camera and a child shotgun attach to it. I should to calculate the line for the staight animator (bullet's trajectory). When I select as start point the camera position, all work correctly and irrlicht create bullet at same ...
- Wed Jul 14, 2004 1:21 pm
- Forum: Beginners Help
- Topic: Irrlicht.dll too much big!!!
- Replies: 3
- Views: 549
- Wed Jul 14, 2004 9:34 am
- Forum: Beginners Help
- Topic: Irrlicht.dll too much big!!!
- Replies: 3
- Views: 549
Irrlicht.dll too much big!!!
I have recompiled the source of irrlicht, but I have not changed nothing of the code...
The size of "normal" Irrlicht.dll is 856 KB...
The size of my recompiled Dll is 3,32 MB!!!!!!
Why?
I use Visual C++ 6.0
Thx and... excuse my bad english... ^^
The size of "normal" Irrlicht.dll is 856 KB...
The size of my recompiled Dll is 3,32 MB!!!!!!
Why?
I use Visual C++ 6.0
Thx and... excuse my bad english... ^^
- Fri Jul 09, 2004 2:01 pm
- Forum: Beginners Help
- Topic: Probs with Hello World
- Replies: 2
- Views: 367
- Thu Jul 08, 2004 6:46 pm
- Forum: Beginners Help
- Topic: Model Target
- Replies: 4
- Views: 549
- Thu Jul 08, 2004 3:33 pm
- Forum: Advanced Help
- Topic: DirectX8 VS DirectX9
- Replies: 6
- Views: 1136