thanks
because we start develop the game with irrlicht and racknet.
And so i thought i update the announce here.
As you see i opened the theme here long time ago .
Search found 35 matches
- Sun Jul 23, 2006 10:02 pm
- Forum: Project Announcements
- Topic: Doxan - 3D spaceshooter
- Replies: 15
- Views: 3211
- Sun Jul 23, 2006 1:32 pm
- Forum: Project Announcements
- Topic: Doxan - 3D spaceshooter
- Replies: 15
- Views: 3211
The project doesn't die. We make big progressive. :) Some weeks ago wen released new website(german version). The English version will come soon. http://www.doxan.net During the time i don't post here we were working on the game. The graphic artists make new ship modells and the programmer make big ...
- Fri Jul 01, 2005 9:49 am
- Forum: Project Announcements
- Topic: Doxan - 3D spaceshooter
- Replies: 15
- Views: 3211
- Sun May 15, 2005 7:32 pm
- Forum: Project Announcements
- Topic: Doxan - 3D spaceshooter
- Replies: 15
- Views: 3211
New Doxan website with new screenshots released, but only in German language. English version will follow soon.
http://www.doxan.net
http://www.doxan.net
- Mon Feb 28, 2005 12:10 am
- Forum: Project Announcements
- Topic: Doxan - 3D spaceshooter
- Replies: 15
- Views: 3211
- Tue Feb 15, 2005 8:36 pm
- Forum: Project Announcements
- Topic: Doxan - 3D spaceshooter
- Replies: 15
- Views: 3211
- Mon Feb 14, 2005 10:38 pm
- Forum: Project Announcements
- Topic: Doxan - 3D spaceshooter
- Replies: 15
- Views: 3211
Here are some ingame screenshots of doxan. They were taken in january and now there more features(3D stars, more ships, more weapons, better user interface) in the game, but we do not make screenshots any more. I will post here screenshots when we take new ones. EDIT: the screenshots were not up to ...
- Thu Nov 18, 2004 5:56 pm
- Forum: Project Announcements
- Topic: Doxan - 3D spaceshooter
- Replies: 15
- Views: 3211
I think Torque is not bad engine, but the graphic part of the engine is not up-to-time. I got the expression that D3D part of the engine is buggy. But Script engine, Sound engine and Network engine is very well. And you have a lot of tutorials implement a lot of things. I implemented CG for bumpmapp...
- Wed Nov 17, 2004 7:37 pm
- Forum: Project Announcements
- Topic: Doxan - 3D spaceshooter
- Replies: 15
- Views: 3211
Doxan - 3D spaceshooter
We develope a multiplayer 3D spaceshooter. We start to develope it with Irrlicht 0.6, but than we decide to take torque engine, because Irrlicht is only SceneGraph, so we had to write network and sound/Music parts. At the start we used Audiere for sound and music and RakNet for network, but we had a...
- Wed Jul 28, 2004 8:14 pm
- Forum: Beginners Help
- Topic: DirectX.DevPak 9.0 (DirectX 9 with Dev-Cpp)
- Replies: 1
- Views: 314
- Thu Jul 15, 2004 4:49 pm
- Forum: Advanced Help
- Topic: DirectX8 VS DirectX9
- Replies: 6
- Views: 811
I think there some different things which are important. first thing there are drivers. new drivers are always good ;) 2nd thing there are hardware. if you have hardware which support DX9 then the programm should run faster, I think 3rd thing are the application. If you don't use DX9 things in your ...
- Thu Jul 15, 2004 4:38 pm
- Forum: Beginners Help
- Topic: Taking a screenshot
- Replies: 4
- Views: 368
- Sun Jun 13, 2004 8:57 am
- Forum: Open Discussion and Dev Announcements
- Topic: Network Programmer who knows how to use Irrlicht?
- Replies: 18
- Views: 2176
- Fri Jun 04, 2004 2:59 pm
- Forum: Project Announcements
- Topic: Shots.... of a game frm a beginner
- Replies: 8
- Views: 3681
Looks quit well, but sorry - nothing special. Just some standard effects form Irrlicht mixed together in an level. But on the other side: Really good for an amateur. yes. I have the same opinion. But you said it, these pictures are only engine tests for the game. :) I find the atmosphere of the pic...
- Wed Jun 02, 2004 6:42 pm
- Forum: Beginners Help
- Topic: GUI problem
- Replies: 5
- Views: 430