BlindSide, Thankyou for that.
Much appreciated
Works fine now
Search found 5 matches
- Wed Aug 01, 2007 1:20 pm
- Forum: Beginners Help
- Topic: Rotating an object which uses getMeshManipulator()
- Replies: 4
- Views: 231
- Wed Aug 01, 2007 12:02 pm
- Forum: Beginners Help
- Topic: [slvd]What is the best mesh format that works with Irrlicht?
- Replies: 14
- Views: 791
Hi there, In the mesh viewer, do you see a white box? If so, then it means it is not loading up the textures which is the problem. I can successful load up an .b3d file without any problem, so it may be a problem with your model. Have you checked to see where you are reference the model, that the te...
- Wed Aug 01, 2007 12:00 pm
- Forum: Beginners Help
- Topic: Rotating an object which uses getMeshManipulator()
- Replies: 4
- Views: 231
- Wed Aug 01, 2007 10:55 am
- Forum: Beginners Help
- Topic: Rotating an object which uses getMeshManipulator()
- Replies: 4
- Views: 231
Rotating an object which uses getMeshManipulator()
Hi All, I have been looking into the forum which have some very good snippets of code and been very useful. I have tried searching for this issue, but come across a brick wall. I just want to say when I click on the left cursor key, rotate my object by -1 unit Here is my code which I have // INCLUDE...
- Tue Mar 30, 2004 12:23 pm
- Forum: Beginners Help
- Topic: Newbie question with regards to .x and .bsp file
- Replies: 2
- Views: 360
Newbie question with regards to .x and .bsp file
Hello to everyone here :), Very first posting. I have a questin regarding .bsp files and .x files. I have a software called Cartography Shop, which can a good level editor and can export as a .x file. Which would be preferred for Irrlicht, a .bsp file or an .x file. Please could someone advise the d...