Search found 3 matches

by Marquis
Thu Apr 22, 2004 11:58 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Howto: Make Irrlicht GUI's using visual basic 6.0
Replies: 17
Views: 17043

Guimaker

I made a guimaker all in C++ with the Irrlicht librairy. The program is not finished. It's generate the code of GUI.

The binary and source can be downloaded at
http://www.info.polymtl.ca/~etbou/guimaker.zip
by Marquis
Thu Apr 01, 2004 2:00 am
Forum: Project Announcements
Topic: IrrlichtFPS
Replies: 57
Views: 14524

Deathmatch

void_main I can send you the source code to IrrlichtFPS if you can implement a multiplayer deathmatch mode. I'm ready to help you for your deathmatch mode. My project is very advanced: multi-level, 4 guns, 15 monster with artificial intelligence, evenement, dialogue, AVI movies, collision, animatio...
by Marquis
Wed Mar 31, 2004 5:11 am
Forum: Project Announcements
Topic: IrrlichtFPS
Replies: 57
Views: 14524

I have a big problem with my weapon animation.
I can't stop the animation after a shot.

My only solution is to check in the main loop
if(node->getFrameNr()==endFrame) StopAnimation();

But it's not work well.... :cry: