Search found 10 matches
- Fri Mar 03, 2006 10:05 pm
- Forum: Code Snippets
- Topic: Smooth mixed 1st + 3rd Person Camera Scene Node (for RPG)
- Replies: 158
- Views: 69137
Just wanted to update you real quick, Xterm, that I've changed the code up a bit for my own use so that this class no longer has to live inside of irr::scene and can be compiled __entirely__ outside of Irrlicht. My own engine is built on top of Irrlicht, and makes no modifications to Irrlicht's core ...
- Wed Feb 22, 2006 9:23 pm
- Forum: Beginners Help
- Topic: using CAL3D (Character Animation Library) with Irrlicht
- Replies: 11
- Views: 3627
- Sun Feb 19, 2006 7:20 am
- Forum: Code Snippets
- Topic: Smooth mixed 1st + 3rd Person Camera Scene Node (for RPG)
- Replies: 158
- Views: 69137
- Sun Feb 19, 2006 5:09 am
- Forum: Code Snippets
- Topic: Smooth mixed 1st + 3rd Person Camera Scene Node (for RPG)
- Replies: 158
- Views: 69137
- Sat Feb 04, 2006 8:59 pm
- Forum: Beginners Help
- Topic: KeyPress/KeyRelease on Linux
- Replies: 4
- Views: 1370
- Sat Feb 04, 2006 6:30 pm
- Forum: Beginners Help
- Topic: KeyPress/KeyRelease on Linux
- Replies: 4
- Views: 1370
- Sat Feb 04, 2006 5:24 pm
- Forum: Beginners Help
- Topic: KeyPress/KeyRelease on Linux
- Replies: 4
- Views: 1370
KeyPress/KeyRelease on Linux
I'm pretty sure that what I'm experiencing isn't the "norm" in terms of what is supposed to be happening and what is actually happening. I'm using Ubuntu Breezy, Xorg 6.8.2, a 2.6.15.2 kernel and the latest version of Irrlicht compiled from source.
If I press and hold a certain key I get a constant ...
If I press and hold a certain key I get a constant ...
- Sat Feb 04, 2006 1:38 am
- Forum: Beginners Help
- Topic: Only 8 Dynamic Lights?
- Replies: 6
- Views: 798
Okay, well, now that I've shown off my obvious newbness, what is the standard workaround? Create a bunch of lights and only "enable" the ones that are within "range" as you move through your scene or do usually end up having a few large white lights and just being creative w/ materials? I know there ...
- Sat Feb 04, 2006 12:58 am
- Forum: Beginners Help
- Topic: Only 8 Dynamic Lights?
- Replies: 6
- Views: 798
Only 8 Dynamic Lights?
My video card reports being able to support ~3300 dynamic lights. However, after adding my 8th light, no other lights from then on are shown (though smgr->getDynamicLights() reports the right amount). I've been searching through the source and the forums (which is mad more difficult by the fact that ...
- Sun Jan 29, 2006 7:27 pm
- Forum: Beginners Help
- Topic: Deriving from Irrlicht implementations:
- Replies: 4
- Views: 431
Deriving from Irrlicht implementations:
I just had a quick question about style. Let's say I want to write a custom Camera scene node, Foobar. Obviously I can't do:
class Foobar : public scene::ICameraSceneNode {
// ...stuff...
};
...without also defining every pure virtual function (which is just impractical). What I'd like to do ...
class Foobar : public scene::ICameraSceneNode {
// ...stuff...
};
...without also defining every pure virtual function (which is just impractical). What I'd like to do ...