Search found 12 matches

by jrnovoa
Tue Sep 30, 2003 1:00 pm
Forum: Beginners Help
Topic: porting to Mac OS X
Replies: 5
Views: 1449

My english is very poor sorry again.

I think the engine have a great future. And i can colaborate with other users to port it to Mac.

Engine doestn compile directly in MacOS X? OpenGL port of course.
by jrnovoa
Mon Sep 29, 2003 5:45 pm
Forum: Open Discussion and Dev Announcements
Topic: Germany
Replies: 11
Views: 2017

I'm spanish, my english is very poor, but i try to speak english.

Nor Babel towers please :wink: :wink: :wink:
by jrnovoa
Mon Sep 29, 2003 5:39 pm
Forum: Beginners Help
Topic: porting to Mac OS X
Replies: 5
Views: 1449

porting to Mac OS X

Hi.

Irrlicht is portable or compatible for Mac OS X, with Opengl?

OS X runs over FreeBSD, similar to Linux,
and Ogre for example as been ported yet.

I can try to port the engine for Mac, if it is possible.

thanks
by jrnovoa
Wed Sep 24, 2003 3:25 pm
Forum: Off-topic
Topic: second interactive example + source.
Replies: 6
Views: 2668

Hi,
Thanks.

The steering keys A and D, only work if the vehicle is in movement with the key W.

First press the key W to go forward and then play too A or D keys.

The source code is very caotic, sorry.
by jrnovoa
Wed Sep 24, 2003 1:47 pm
Forum: Off-topic
Topic: second interactive example + source.
Replies: 6
Views: 2668

second interactive example + source.

Hi, for all. Here my second interactive example and source: http://deplastic.com/irrlitch_demos.htm Niko. You can move the files to the sourceforge server? The data transfer in my server is very limited Of course, ou can use again, all the models in the demos for the engine purposes if you need. tha...
by jrnovoa
Tue Sep 23, 2003 4:36 pm
Forum: Beginners Help
Topic: multi texturing.
Replies: 3
Views: 1564

Re: multi texturing.

node->setMaterialType(video::EMT_REFLECTION_2_LAYER);
node->setMaterialTexture(0, driver->getTexture("garota.jpg"));
node->setMaterialTexture(1, driver->getTexture("data/ipanema.jpg"));
....


:shock: :shock:
by jrnovoa
Fri Sep 19, 2003 7:11 pm
Forum: Beginners Help
Topic: path finding
Replies: 5
Views: 1609

Re: path finding

OK... i have been get the solution myself... I send soon the source and the executable about basic path finding. It is the example of code: // --------------- function Dot, Magnitude and Angle float Dot(vector3df vVector1, vector3df vVector2) { // (V1.x * V2.x + V1.y * V2.y + V1.z * V2.z) return ( (...
by jrnovoa
Thu Sep 18, 2003 1:54 pm
Forum: Off-topic
Topic: Seemless Donut World Sample + Source
Replies: 1
Views: 1926

Re: Seemless Donut World Sample + Source

saigumi wrote:This is from my collection:
http://www.saigumi.net/archives/000027.html

Download the Source
thanks for your help saigumi.

:D
by jrnovoa
Thu Sep 18, 2003 1:52 pm
Forum: Off-topic
Topic: another example with source code
Replies: 4
Views: 2849

Hey, that's a very good idea. I mean sending in examples + source. Let's see if other people will follow your example. :) Nice ship model BTW, did you make it yourself? Yes I'm a multimedia programmer and inphographist. I get very impressed for the simplicity and the eficience of your engine. I thi...
by jrnovoa
Thu Sep 18, 2003 11:04 am
Forum: Off-topic
Topic: another example with source code
Replies: 4
Views: 2849

another example with source code

Hi for all.

Here a new example with source code.

http://www.deplastic.com/prueba_irr.zip

Read the "controls.txt", to get instructions for move the ship and the camera.


Please friends, send more examples with source for help all the users.

I need help too, to learn more.

thanks.
by jrnovoa
Wed Sep 17, 2003 8:46 am
Forum: Beginners Help
Topic: interactive translation / rotation
Replies: 1
Views: 1597

interactive translation / rotation

Hi.
How to make a interactive rotation and translation of the model with local coordinates, for example in a 3dr person view control of a animated model?.

I need this example for moving with the keyboard one character in game.

The engine supports Isometric view too?

thanks in advance.
by jrnovoa
Tue Sep 16, 2003 7:23 pm
Forum: Off-topic
Topic: My first test of the engine for a new game
Replies: 3
Views: 2725

My first test of the engine for a new game

Hi for all.
Here my firts test with Irrlicht Engine, with a ms3d model and simple scene, for a new game in project in course.

http://www.deplastic.com/higlanders_irr.zip

cheers and congratulations for your good work in the engine.