Search found 11 matches

by odc
Mon Oct 20, 2003 3:36 pm
Forum: Open Discussion and Dev Announcements
Topic: New project: Extenic
Replies: 11
Views: 3220

Your're right, it really needs a bit of explanation but I still have to write that :D I've been a bit vaque about it, sorry for that :D But to write a good introduction to Extenic takes a lot of time. But to answer your questions: To make a small game, all you have to do is create a new project (whe...
by odc
Mon Oct 20, 2003 10:56 am
Forum: Open Discussion and Dev Announcements
Topic: New project: Extenic
Replies: 11
Views: 3220

For those of you who were sceptic about my idea: 19 october 2003 (As posted on http://www.yepz.nl/extenic/ ) The system is born! The first message has been send through the system! When the world is created it sends an "move entity" message to the entity layer. Its now time to code the lay...
by odc
Tue Oct 14, 2003 7:06 am
Forum: Open Discussion and Dev Announcements
Topic: New project: Extenic
Replies: 11
Views: 3220

hehe :) okay i think i know what you mean

But it's going to be allot of finetuneing to get it all going. But i think that this system can really work.
by odc
Mon Oct 13, 2003 9:13 pm
Forum: Open Discussion and Dev Announcements
Topic: New project: Extenic
Replies: 11
Views: 3220

Okay that's cool :) Looking forward to that.

But what did you mean with "for some kind of emergence"?
by odc
Mon Oct 13, 2003 7:57 pm
Forum: Open Discussion and Dev Announcements
Topic: New project: Extenic
Replies: 11
Views: 3220

Thanks for your reply! There are a lot of people which are thinking in the same direction as we do. I will do my best at developing a prototype and posting it so you can check it out. For now i can give you a bit more detailed description of the message pipeline: The basic framework of extenic provi...
by odc
Mon Oct 13, 2003 2:06 pm
Forum: Open Discussion and Dev Announcements
Topic: New project: Extenic
Replies: 11
Views: 3220

New project: Extenic

Couple of days ago i started working with the idea of "The IrrLicht world layer" and last friday Extenic was born. Short description: Designed as an portable layer on top of the 3d graphics engine IrrLicht, extenic provides a generic way of managing a complete virtual world. Extenic is an ...
by odc
Sat Oct 11, 2003 9:07 am
Forum: Open Discussion and Dev Announcements
Topic: irrlicht world layer
Replies: 10
Views: 3214

cool, thanks for the post! its a bit like i thought about it only i don't want to make a difference in my layer between for example a bsp model and a terrain model. In IrrLicht they are rendered differently, but in the virtual world they are both just entities IMO. i'll try to finish the design this...
by odc
Fri Oct 10, 2003 6:47 am
Forum: Open Discussion and Dev Announcements
Topic: irrlicht world layer
Replies: 10
Views: 3214

Do you got some details about your project? Design documents, class diagrams etc ... ?

I started writing the design document last night and i thinks it's going to be really cool but can always use some new idea's.
by odc
Thu Oct 09, 2003 5:20 pm
Forum: Open Discussion and Dev Announcements
Topic: irrlicht world layer
Replies: 10
Views: 3214

sorry, that guest post was me :-P
by odc
Thu Oct 09, 2003 11:28 am
Forum: Open Discussion and Dev Announcements
Topic: irrlicht world layer
Replies: 10
Views: 3214

AI?

forgot one very important task of the layer, AI :shock:
by odc
Wed Oct 08, 2003 6:54 pm
Forum: Open Discussion and Dev Announcements
Topic: irrlicht world layer
Replies: 10
Views: 3214

irrlicht world layer

Hi! Just wondering if anybody thought about an extra layer on top of irrlicht which manages an virtual (game) world and lets irrlicht draw it? Irrlicht is an graphics engine and thus is best at rendering the scene and to some extend managing it. Every project using the engine will have to reinvent t...