Search found 29 matches
- Mon Sep 20, 2004 10:21 pm
- Forum: Beginners Help
- Topic: Light in irrlicht 0.7 with Linux
- Replies: 0
- Views: 224
Light in irrlicht 0.7 with Linux
Hello ! I want to convert my game (irrlicht 0.6) to irrlicht 0.7, but i got problems. Screenshots Irrlicht Version 0.6 with the modified engine source code, it works perfectly : http://steamcyberpunk.free.fr/collision_irrlicht06.jpg but with Irrlicht Version 0.7 : http://steamcyberpunk.free.fr/colli...
- Wed May 26, 2004 9:45 am
- Forum: Beginners Help
- Topic: Problem of light in different Irrlicht version
- Replies: 6
- Views: 766
I modify these file to resolve the problem :
http://steamcyberpunk.free.fr/COpenGLTexture.cpp
http://steamcyberpunk.free.fr/CVideoOpenGL.cpp
http://steamcyberpunk.free.fr/COpenGLTexture.cpp
http://steamcyberpunk.free.fr/CVideoOpenGL.cpp
- Wed May 26, 2004 6:58 am
- Forum: Beginners Help
- Topic: Problem of light in different Irrlicht version
- Replies: 6
- Views: 766
Problem of light in different Irrlicht version
Hello ! I made a demo with the irrlicht engine version 4.2: http://steamcyberpunk.free.fr/irrlicht42.png :) But with the latest version, I got that : http://steamcyberpunk.free.fr/irrlicht60.png :( I compile my demo under Linux and I don't modify the demo source code Must I modify the Irrlicht Engin...
- Thu Feb 19, 2004 3:29 pm
- Forum: Beginners Help
- Topic: Axis of rotation
- Replies: 3
- Views: 585
Code to rotate the arms with the keyboard: case KEY_KEY_Y: { core::vector3df r = perso2_bras_gauche->getRotation(); if (r.X == 360) r.X=0.0f; else r.X += 1.0f; perso2_bras_gauche->setRotation(r); } return true; case KEY_KEY_H: { core::vector3df r = perso2_bras_gauche->getRotation(); if (r.X == 360) ...
- Thu Feb 19, 2004 11:02 am
- Forum: Beginners Help
- Topic: Axis of rotation
- Replies: 3
- Views: 585
Axis of rotation
Hello ! I have a character (ms3d) with the head, the left arm and the right arm attach to a node named "bip01", I can rotate the head separatly. But i have a problem with the rotation of arms : Error of axis of rotation. So I'd like to know how to change the axis of rotation of an node (an...
- Tue Dec 16, 2003 10:03 am
- Forum: Beginners Help
- Topic: No light with the irrlicht 4.2
- Replies: 3
- Views: 759
- Mon Dec 15, 2003 9:35 pm
- Forum: Beginners Help
- Topic: No light with the irrlicht 4.2
- Replies: 3
- Views: 759
- Mon Dec 15, 2003 7:57 pm
- Forum: Beginners Help
- Topic: No light with the irrlicht 4.2
- Replies: 3
- Views: 759
No light with the irrlicht 4.2
Hello, I got an error when i convert my game to irrlicht 4.2, my screenshots : Irrlicht 4.1 : http://stimpunx.fr.st/irrlicht/erreur/irrlicht41.jpg Irrlicht 4.2 : http://stimpunx.fr.st/irrlicht/erreur/irrlicht42.jpg There is no light in game with the irrlicht 4.2 I modify two of code : DT_DIRECTX to ...
- Wed Dec 03, 2003 9:44 am
- Forum: Open Discussion and Dev Announcements
- Topic: TechDemo4Linux
- Replies: 1
- Views: 1188
TechDemo4Linux
I want to convert the Windows TechDemo to Linux. this is my first try : stimpunx.fr.st
There is an error when i click to Start Demo. Somebody can help me ?
I am a bad programmer !
There is an error when i click to Start Demo. Somebody can help me ?
I am a bad programmer !
- Wed Dec 03, 2003 9:41 am
- Forum: Beginners Help
- Topic: Audio and sound
- Replies: 7
- Views: 3817
- Tue Dec 02, 2003 11:09 pm
- Forum: Beginners Help
- Topic: linux examples make
- Replies: 12
- Views: 2245
- Tue Dec 02, 2003 11:07 pm
- Forum: Beginners Help
- Topic: Audio and sound
- Replies: 7
- Views: 3817
You are right DarkWhoppy !
I forget to link my program to audiere.a library !!
Here my game with background sound :stimpunx.fr.st
Thanks a lot !
I forget to link my program to audiere.a library !!
Here my game with background sound :stimpunx.fr.st
Thanks a lot !
- Tue Dec 02, 2003 1:11 pm
- Forum: Beginners Help
- Topic: Audio and sound
- Replies: 7
- Views: 3817
Audio and sound
I'd like to add a background music in my game Komando, I use Linux with Audiere (the sound engine). The Techdomo runs perflectly under Windows with sound. So i modify this code to my game source code. But I have got a lot of error ! :-( Have you got a piece a code that runs under Linux ? Thanks in a...
- Thu Nov 27, 2003 11:14 pm
- Forum: Beginners Help
- Topic: linux examples make
- Replies: 12
- Views: 2245
- Thu Nov 27, 2003 9:16 pm
- Forum: Beginners Help
- Topic: linux examples make
- Replies: 12
- Views: 2245
I modify this line to remplacing DT_DIRECTX8 by DT_OPENGL in examples.
And i got a seg fault
Before my update, there is no error.
Code: Select all
device = createDevice( video::DT_DIRECTX8, core::dimension2d<s32>(800,600), 16, false, true, &receiver);
Before my update, there is no error.