Search found 9 matches

by nosafira
Wed Feb 15, 2006 10:57 pm
Forum: Beginners Help
Topic: How to change the border resolution
Replies: 0
Views: 230

How to change the border resolution

Using the 07.Collision example, how can i change the resolution of the border of the scene? If anybody understood me, please see the two images. The first is the original and the second is how the scene needs to appear to the user. Thanks. http://nosafira.z6.com.br/mapa.jpg http://nosafira.z6.com.br...
by nosafira
Wed Feb 15, 2006 10:41 pm
Forum: Beginners Help
Topic: How do even download the irrlicht game engine?
Replies: 20
Views: 1458

you need to download microsoft visual c++ in emule or get it with a friend of yours.
by nosafira
Wed Feb 15, 2006 10:31 pm
Forum: Beginners Help
Topic: How do even download the irrlicht game engine?
Replies: 20
Views: 1458

Now you need use Visual c++ to make your game. Open visual c++ and configure it like at the tutorial (include, library folders and irrlicht.dll). Go to file-> open worspace. Choose the Hello World example at the examples directory(open HelloWorld.dsw). After that, ctrl + f5 and execute your first pr...
by nosafira
Wed Feb 15, 2006 10:14 pm
Forum: Beginners Help
Topic: Irrlicht 0.14.0 and build Irrlicht.DLL
Replies: 10
Views: 486

go to the directory bin\Win32-VisualStudio. There is the Irrlicht.dll file. Copy it to c:\windows\system32 directory.
by nosafira
Wed Feb 15, 2006 10:10 pm
Forum: Beginners Help
Topic: How do even download the irrlicht game engine?
Replies: 20
Views: 1458

you need a c++ compiler (visual c++, dev...), and configure it to recognize irrlicht files. There is a tutorial of what you need to do http://irrlicht.sourceforge.net/tut001.html

I'm a noob too.
by nosafira
Wed Feb 15, 2006 9:45 pm
Forum: Beginners Help
Topic: How do even download the irrlicht game engine?
Replies: 20
Views: 1458

by nosafira
Wed Feb 15, 2006 6:08 am
Forum: Beginners Help
Topic: Changing screen resolution
Replies: 13
Views: 857

i've seen this code in the forum, but i don't know if this can help me changing only de border resolution. int AltForRes(int number, int origResolution, int newResolution){ number *= newResolution; number /= origResolution; return number; } core::dimension2d<s32> ChgForRes(core::dimension2d<s32> Dim...