Search found 2 matches

by RadBrad
Sun Feb 12, 2006 4:25 pm
Forum: Advanced Help
Topic: Breaking models into pieces
Replies: 12
Views: 842

I think bitplane may be onto something there. If you did each part as a seperate model and wrote a class that matched each part up you could have the car there. Then within that class have a function which would ungroup the meshes from parenting each other and then have them animated through Irrlich...
by RadBrad
Sun Feb 12, 2006 1:32 pm
Forum: Beginners Help
Topic: ITexture alpha
Replies: 2
Views: 186

I think...

Code: Select all

irr::video::ITexture::getAlpha(s16 color); 
So...

Code: Select all

ITexture->getAlpha(s16 color);
(make sure you have namespaces turned on in your program header)

:)