Search found 7 matches
- Sun Jun 13, 2004 3:43 pm
- Forum: Beginners Help
- Topic: HELP! could somebody please, im confused
- Replies: 6
- Views: 473
If you really whant to create cool and complex games, you have to use C/C++ - that's my opinion - what about you all? No, I think using the language you're most comfortable with is probably the best way to create cool and complex games. There are hundreds of cool, complex games around written in al...
- Sun Jun 13, 2004 2:37 pm
- Forum: Beginners Help
- Topic: does irrlicht not support .3ds skeletal animation?
- Replies: 4
- Views: 613
No, different version of Max do not create different 3ds files. 3ds is not the 3dsMax format. 3ds is a very, very old format from the days before 3dsMax when it was just a dos program called 3d Studio. The format has not changed since then and will not do so now. It has never and will never support ...
- Mon Jun 07, 2004 10:25 pm
- Forum: Beginners Help
- Topic: .x model question (animation)
- Replies: 2
- Views: 214
- Mon Jun 07, 2004 1:20 am
- Forum: Beginners Help
- Topic: free models OFFER
- Replies: 20
- Views: 1204
IMO, it is a little dishonest to use 3rd party models if you are planning to sell a product. No offense meant, just that I would expect that if I was paying for something that I would be getting original models and ( mostly ) code. They aren't going to care particualy if you are using it in a non-c...
- Sun Jun 06, 2004 4:37 pm
- Forum: Beginners Help
- Topic: free models OFFER
- Replies: 20
- Views: 1204
- Sun Jun 06, 2004 4:31 pm
- Forum: Beginners Help
- Topic: Getting an animated model from 3dsMax 5 to Irrlicht
- Replies: 5
- Views: 606
Thanks for the suggestions guys. Thanks to Vermeer for the link to the Model Viewer. I grabbed that, since I don't have an uber-fast connection. It does appear I was using the wrong settings with the Panda Exporter at first, although I think I tried practically every combination in the end. Certainl...
- Fri Jun 04, 2004 11:51 pm
- Forum: Beginners Help
- Topic: Getting an animated model from 3dsMax 5 to Irrlicht
- Replies: 5
- Views: 606
Getting an animated model from 3dsMax 5 to Irrlicht
My first test with any new engine is the art path, for without that, the rest is pointless, and so far it isn't going anywhere. I have a character, around 4,000 polys, with a Character Studio 3.2 biped and Skin to attach the two together. I can export it to u3d format for Ultimate Unwrap and from th...