Search found 25 matches

by Quibbler
Mon Nov 26, 2007 9:45 pm
Forum: Advanced Help
Topic: Text focus bug when disabled?
Replies: 6
Views: 374

I upgraded to latest beta so now it works. Thanks!
by Quibbler
Mon Nov 26, 2007 11:04 am
Forum: Advanced Help
Topic: Text focus bug when disabled?
Replies: 6
Views: 374

Well, at least I get the EGET_ELEMENT_FOCUSED for the ID of my text.

I am also running Irrlicht inside a Win32 window.
Could that be why I get this strange behaviour?

What version of Irrlicht are you running? I run the 1.3.1 version.
by Quibbler
Sun Nov 25, 2007 10:17 pm
Forum: Advanced Help
Topic: Text focus bug when disabled?
Replies: 6
Views: 374

Text focus bug when disabled?

In my gui environment I have added a static text label and immediately after creation I call setEnabled(false). The reason I call setEnabled(false) is because I want my text to not receive focus when accidentally clicking inside the clipping rectangle. However, even when it is disabled it receives f...
by Quibbler
Sun Nov 25, 2007 9:54 pm
Forum: Beginners Help
Topic: Resize problem
Replies: 4
Views: 247

Right, and what type of widget do you recommend me to create?

A borderless owner-drawn button or what?
by Quibbler
Sun Nov 25, 2007 8:09 pm
Forum: Beginners Help
Topic: Resize problem
Replies: 4
Views: 247

Resize problem

I have created Irrlicht device inside a Win32 window and now I want to resize the device so that I can have ordinary Win32 scroll bars below and to the right of the device rendering area. How can I do this? I want to capture window messages in my window procedure and forward them to my event receive...
by Quibbler
Sat Nov 17, 2007 10:53 am
Forum: Advanced Help
Topic: Eiffel and Irrlicht
Replies: 1
Views: 355

Eiffel and Irrlicht

Hi!

I want to use Eiffel Studio together with Irrlicht.NET

Anyone had experience with Eiffel?
by Quibbler
Mon Sep 24, 2007 9:00 pm
Forum: Advanced Help
Topic: Building with Borland Turbo C++
Replies: 25
Views: 3445

Actually, there are 3 files that needs to be modified. In irrlicht.cpp the compiler says missing function definition on this line: _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF | _CRTDBG_ALLOC_MEM_DF); So, I added !defined(__BORLANDC__) to the line above this one. In pngerror.c and pngtrans.c the compiler co...
by Quibbler
Sun Sep 23, 2007 9:18 pm
Forum: Beginners Help
Topic: Determining user's capabilities
Replies: 1
Views: 330

Determining user's capabilities

I want to know if it's possible to determine the user's capabilities before trying to create IrrlichtDevice. For example, I run a OpenGL program on one machine but on another it fails to run (because the graphics card isn't OpenGL compatible) Therefore, I need a way to check what interfaces (OpenGL,...
by Quibbler
Sat Sep 22, 2007 3:53 pm
Forum: Beginners Help
Topic: How to dispatch windows events to Irrlicht events
Replies: 2
Views: 386

I think I've figured it out now. I need to use this method in my window procedure: virtual void irr::IrrlichtDevice::postEventFromUser ( SEvent event ) [pure virtual] Sends a user created event to the engine. Is is usually not necessary to use this. However, if you are using an own input library for...
by Quibbler
Sat Sep 22, 2007 2:27 pm
Forum: Beginners Help
Topic: How to dispatch windows events to Irrlicht events
Replies: 2
Views: 386

How to dispatch windows events to Irrlicht events

From the Win32 tutorial it says: Now the only thing missing is the drawing loop using IrrlichtDevice::run(). We do this as usual. But instead of this, there is another possibility: You can also simply use your own message loop using GetMessage, DispatchMessage and whatever. Calling Device->run() wil...
by Quibbler
Fri Sep 21, 2007 9:11 pm
Forum: Beginners Help
Topic: Scrolling grid
Replies: 1
Views: 197

Scrolling grid

I want to draw a 2D grid the fastest way possible as a background and I want to scroll the grid smoothly to the left and right using scrollbars. I also want to be able to change the snap sizes of the grid and update it accordingly. I have no prior experience of the Irrlicht engine so I need some hel...
by Quibbler
Fri Sep 21, 2007 3:51 pm
Forum: Advanced Help
Topic: Building with Borland Turbo C++
Replies: 25
Views: 3445

I just built latest SDK version 1.3.1 with Borland Turbo C++ 2006 and updated my step-by-step guide above.

It seems only one file needs to be modified now.

Thank you all developers for the better Borland-support! :wink:
by Quibbler
Fri Sep 21, 2007 10:32 am
Forum: Beginners Help
Topic: Irrlicht in multiple Win32 windows??
Replies: 3
Views: 242

Could you give me some example code, please?

Do you think OpenGL will work in future versions?
by Quibbler
Fri Sep 21, 2007 8:15 am
Forum: Beginners Help
Topic: Irrlicht in multiple Win32 windows??
Replies: 3
Views: 242

Irrlicht in multiple Win32 windows??

I just want to know if it's possible to make Irrlicht draw inside multiple windows.

For example, I have two views and a splitter control, so I want to render one scene in the upper splitter container window and another scene in the lower splitter window at the same time.

Is it possible ??
by Quibbler
Wed Apr 04, 2007 7:36 pm
Forum: Bug reports
Topic: irrString.h issue
Replies: 5
Views: 767

irrString.h issue

I have a problem: I use borland turbo c++ 2006 and have successfully built my own .dll, but when I run the examples, I get question marks in the caption of the windows. Now, I believe this problem is due to the fact that I had to modify irrString.h to be able to build my .dll. Before the modificatio...