Irrlicht Engine
Official forum of the Irrlicht Engine
Skip to content
Search
Advanced search
Quick links
Unanswered topics
Active topics
Search
FAQ
Login
Register
Board index
Search
Search
Search found 1 match
Go to advanced search
Search
Advanced search
Search found 1 match • Page
1
of
1
by
ltkwan
Wed Feb 15, 2006 4:43 am
Forum:
Bug reports
Topic:
Texture coordinate in CStaticMeshOBJ.cpp
Replies:
2
Views:
602
The negation is to compensate for Maya's coordinate system being inverted relative to Irrlicht's, if you used some other program other than Maya to generate your OBJ file then it may not look right.
Jump to post
Display:
All results
1 day
7 days
2 weeks
1 month
3 months
6 months
1 year
Sort by:
Author
Post time
Forum
Topic title
Post subject
Direction:
Ascending
Descending
Search found 1 match • Page
1
of
1
Go to advanced search
Jump to
Irrlicht Help
↳ Beginners Help
↳ Advanced Help
↳ FAQs, Tutorials, Howtos, and external tool lists
Irrlicht Programming
↳ Code Snippets
↳ Bug reports
↳ Jirr
Other Irrlicht Stuff
↳ Project Announcements
↳ Competition Time!
↳ Open Discussion and Dev Announcements
↳ Off-topic
Game Development
↳ Everything 2d/3d Graphics
↳ Game Programming
↳ Game Assets
Locked Forums
↳ Irrlicht.NET