Search found 101 matches

by chromdragon
Thu Jul 06, 2006 2:29 pm
Forum: Project Announcements
Topic: Multi-pass shader!
Replies: 5
Views: 1681

Multi-pass shader!

Just playing with multi-pass algorithms and I implement multi-pass lighting and add a new new shader callback type. One light: http://redcloud.no-ip.info/wp-content/uploads/2006/07/point_light.jpg Three lights: http://redcloud.no-ip.info/wp-content/uploads/2006/07/3lights.jpg The new shader callback...
by chromdragon
Thu Jun 29, 2006 2:42 pm
Forum: Project Announcements
Topic: Legacy of The Damned - Death Fog Entertainment
Replies: 23
Views: 3649

Nice! (Interesant)
by chromdragon
Wed Jun 21, 2006 7:57 am
Forum: Project Announcements
Topic: Claymod public beta now available
Replies: 23
Views: 6674

Pretty cool! Congratulation.
by chromdragon
Wed Jun 14, 2006 5:44 pm
Forum: Irrlicht.NET
Topic: Irrlicht in a WinForm!
Replies: 32
Views: 8636

Found! Tks I will try it later.
by chromdragon
Wed May 31, 2006 6:41 pm
Forum: Irrlicht.NET
Topic: Irrlicht in a WinForm!
Replies: 32
Views: 8636

help help!
by chromdragon
Sun May 28, 2006 5:29 pm
Forum: Irrlicht.NET
Topic: Irrlicht in a WinForm!
Replies: 32
Views: 8636

Here is the online documentation. I can't find anything in the ICameraSceneNode class.

Irrlicht Doc: http://irrlicht.sourceforge.net/docu/index.html
Irrlicht .Net Doc: http://irrlicht.sourceforge.net/docu.net/index.html
by chromdragon
Sun May 28, 2006 5:04 pm
Forum: Project Announcements
Topic: RedCloud Project
Replies: 3
Views: 796

Most of the programming will be done in C/C++. Tasks like implementing various rendering, culling, physic algorithms, windows programming and maybe code some small demos and games. (and most important we will have a team mate working with you on your tasks)
by chromdragon
Fri May 26, 2006 6:47 pm
Forum: Project Announcements
Topic: GAME TEST RELEASE PRE-ALPHA
Replies: 17
Views: 1934

here not working! Win XP SP2 - ATi Radeon 9600
by chromdragon
Thu May 25, 2006 2:06 pm
Forum: Irrlicht.NET
Topic: Irrlicht in a WinForm!
Replies: 32
Views: 8636

It is possible to use addCameraSceneNodeMaya() or addCameraSceneNodeFPS() in a WinForm? (If yes how?)

Code: Select all

cam = device.SceneManager.AddCameraSceneNodeMaya(null, -250, 100, 100, -1);
by chromdragon
Thu May 25, 2006 11:35 am
Forum: Project Announcements
Topic: RedCloud Project
Replies: 3
Views: 796

Looking for more programmers so anyone?
by chromdragon
Thu May 25, 2006 10:33 am
Forum: Project Announcements
Topic: [Released] High On Racing
Replies: 7
Views: 2013

Waiting to see more!
by chromdragon
Wed May 24, 2006 9:50 pm
Forum: Irrlicht.NET
Topic: Irrlicht in a WinForm!
Replies: 32
Views: 8636

It's seems to be working even with OpenGL ! BIG TKS! :mrgreen: private void IrrlichtInit() { device = new IrrlichtDevice(DriverType.OPENGL, new Dimension2D(pictureBox1.Width, pictureBox.Height), 16, false, false, false, true, pictureBox.Handle); driver = device.VideoDriver; tex = device.VideoDriver....
by chromdragon
Wed May 24, 2006 1:33 pm
Forum: Irrlicht.NET
Topic: Irrlicht in a WinForm!
Replies: 32
Views: 8636

private void IrrlichtInit() { device = new IrrlichtDevice(DriverType.DIRECT3D9, new Dimension2D(pictureBox1.Width, pictureBox.Height), 16, false, false, false, true, pictureBox.Handle); driver = device.VideoDriver; tex = device.VideoDriver.GetTexture(@"C:\irrlicht-1.0\engine\Data\color.tga&quo...
by chromdragon
Wed May 24, 2006 5:55 am
Forum: Irrlicht.NET
Topic: Irrlicht in a WinForm!
Replies: 32
Views: 8636

No not working! VS Studio 2005 C# 2.0! Irrlicht 1.0! using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Irrlicht; using Irrlicht.Video; using Irrlicht.Core; using Irrlicht.Scene; ...
by chromdragon
Tue May 23, 2006 4:08 pm
Forum: Irrlicht.NET
Topic: Irrlicht in a WinForm!
Replies: 32
Views: 8636

Irrlicht in a WinForm!

How do I integrate Irrlicht in a WinForm Apllication like a control not a separat windows!