Search found 101 matches
- Thu Jul 06, 2006 2:29 pm
- Forum: Project Announcements
- Topic: Multi-pass shader!
- Replies: 5
- Views: 1681
Multi-pass shader!
Just playing with multi-pass algorithms and I implement multi-pass lighting and add a new new shader callback type. One light: http://redcloud.no-ip.info/wp-content/uploads/2006/07/point_light.jpg Three lights: http://redcloud.no-ip.info/wp-content/uploads/2006/07/3lights.jpg The new shader callback...
- Thu Jun 29, 2006 2:42 pm
- Forum: Project Announcements
- Topic: Legacy of The Damned - Death Fog Entertainment
- Replies: 23
- Views: 3649
- Wed Jun 21, 2006 7:57 am
- Forum: Project Announcements
- Topic: Claymod public beta now available
- Replies: 23
- Views: 6674
- Wed Jun 14, 2006 5:44 pm
- Forum: Irrlicht.NET
- Topic: Irrlicht in a WinForm!
- Replies: 32
- Views: 8636
- Wed May 31, 2006 6:41 pm
- Forum: Irrlicht.NET
- Topic: Irrlicht in a WinForm!
- Replies: 32
- Views: 8636
- Sun May 28, 2006 5:29 pm
- Forum: Irrlicht.NET
- Topic: Irrlicht in a WinForm!
- Replies: 32
- Views: 8636
Here is the online documentation. I can't find anything in the ICameraSceneNode class.
Irrlicht Doc: http://irrlicht.sourceforge.net/docu/index.html
Irrlicht .Net Doc: http://irrlicht.sourceforge.net/docu.net/index.html
Irrlicht Doc: http://irrlicht.sourceforge.net/docu/index.html
Irrlicht .Net Doc: http://irrlicht.sourceforge.net/docu.net/index.html
- Sun May 28, 2006 5:04 pm
- Forum: Project Announcements
- Topic: RedCloud Project
- Replies: 3
- Views: 796
- Fri May 26, 2006 6:47 pm
- Forum: Project Announcements
- Topic: GAME TEST RELEASE PRE-ALPHA
- Replies: 17
- Views: 1934
- Thu May 25, 2006 2:06 pm
- Forum: Irrlicht.NET
- Topic: Irrlicht in a WinForm!
- Replies: 32
- Views: 8636
It is possible to use addCameraSceneNodeMaya() or addCameraSceneNodeFPS() in a WinForm? (If yes how?)
Code: Select all
cam = device.SceneManager.AddCameraSceneNodeMaya(null, -250, 100, 100, -1);
- Thu May 25, 2006 11:35 am
- Forum: Project Announcements
- Topic: RedCloud Project
- Replies: 3
- Views: 796
- Thu May 25, 2006 10:33 am
- Forum: Project Announcements
- Topic: [Released] High On Racing
- Replies: 7
- Views: 2013
- Wed May 24, 2006 9:50 pm
- Forum: Irrlicht.NET
- Topic: Irrlicht in a WinForm!
- Replies: 32
- Views: 8636
It's seems to be working even with OpenGL ! BIG TKS! :mrgreen: private void IrrlichtInit() { device = new IrrlichtDevice(DriverType.OPENGL, new Dimension2D(pictureBox1.Width, pictureBox.Height), 16, false, false, false, true, pictureBox.Handle); driver = device.VideoDriver; tex = device.VideoDriver....
- Wed May 24, 2006 1:33 pm
- Forum: Irrlicht.NET
- Topic: Irrlicht in a WinForm!
- Replies: 32
- Views: 8636
- Wed May 24, 2006 5:55 am
- Forum: Irrlicht.NET
- Topic: Irrlicht in a WinForm!
- Replies: 32
- Views: 8636
No not working! VS Studio 2005 C# 2.0! Irrlicht 1.0! using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Irrlicht; using Irrlicht.Video; using Irrlicht.Core; using Irrlicht.Scene; ...
- Tue May 23, 2006 4:08 pm
- Forum: Irrlicht.NET
- Topic: Irrlicht in a WinForm!
- Replies: 32
- Views: 8636
Irrlicht in a WinForm!
How do I integrate Irrlicht in a WinForm Apllication like a control not a separat windows!