Search found 101 matches
- Wed Apr 19, 2006 4:34 pm
- Forum: Bug reports
- Topic: draw2DImage BUG in OpenGL! (fixed)
- Replies: 3
- Views: 687
Partial Solution: glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); glOrtho(0, win_width, 0, win_height, -1, 1); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glBegin(GL_QUADS); glTexCoord2f( ... ); glVertex2i(( ... ); glTexCoord2f( ... ); glVertex2i( ... ); glTexCoord2f...
- Tue Apr 18, 2006 12:21 pm
- Forum: Bug reports
- Topic: GLSL - setting samplers
- Replies: 19
- Views: 4082
- Tue Apr 18, 2006 12:00 pm
- Forum: Bug reports
- Topic: draw2DImage BUG in OpenGL! (fixed)
- Replies: 3
- Views: 687
draw2DImage BUG in OpenGL! (fixed)
ITexture *tex = driver->getTexture("../data/texture_test.tga"); while(device->run()) { driver->beginScene(true, true, SColor(255,100,101,140)); driver->draw2DImage(tex, position2d<s32>(100, 10)); driver->endScene(); // ... } TEST TEXTURE: http://redcloud.no-ip.info/Download/texture_test.t...
- Mon Apr 17, 2006 5:32 am
- Forum: Open Discussion and Dev Announcements
- Topic: My first blog post about IRR!
- Replies: 14
- Views: 897
- Sun Apr 16, 2006 8:23 pm
- Forum: Beginners Help
- Topic: As any GUI Color picker?
- Replies: 6
- Views: 285
- Sun Apr 16, 2006 4:38 pm
- Forum: Beginners Help
- Topic: As any GUI Color picker?
- Replies: 6
- Views: 285
- Sun Apr 16, 2006 1:39 pm
- Forum: Beginners Help
- Topic: As any GUI Color picker?
- Replies: 6
- Views: 285
As any GUI Color picker?
Am I looking for a GUI Color picker for IRR? (I search the forum but I can't find one)
- Sat Apr 15, 2006 7:29 am
- Forum: Project Announcements
- Topic: Extended gui version 0.2
- Replies: 18
- Views: 2913
- Thu Apr 13, 2006 8:35 pm
- Forum: Open Discussion and Dev Announcements
- Topic: My first blog post about IRR!
- Replies: 14
- Views: 897
Tks all! I will release a demo when I resolve some of the problems! done: - one light (blinn) per pixel with ambient+diffuse+specular (shaders Hybrid ) - attenuation todo: - multi lights (IRR don't support multi pass and index light must be constant) - cubemaps modulation - spot with texture modulat...
- Thu Apr 13, 2006 8:29 pm
- Forum: Advanced Help
- Topic: Solution multi lights and multi pass?
- Replies: 1
- Views: 324
- Thu Apr 13, 2006 8:50 am
- Forum: Advanced Help
- Topic: Solution multi lights and multi pass?
- Replies: 1
- Views: 324
Solution multi lights and multi pass?
Solution for rendering multi lights useing GLSL: - multi pass pass 0 (light 0) + pass 1 (light 1)! but how do I do multi pass in IRR? - for in the main() shader for(i=0; i<lightsCount; i++) ... but I think that shaders must have full unrolled loops! (any one know about this in Shader Langage 2.0?)
- Thu Apr 13, 2006 8:09 am
- Forum: Open Discussion and Dev Announcements
- Topic: My first blog post about IRR!
- Replies: 14
- Views: 897
- Thu Apr 13, 2006 8:03 am
- Forum: Open Discussion and Dev Announcements
- Topic: My first blog post about IRR!
- Replies: 14
- Views: 897
- Thu Apr 13, 2006 7:48 am
- Forum: Open Discussion and Dev Announcements
- Topic: My first blog post about IRR!
- Replies: 14
- Views: 897
My first blog post about IRR!
Playing with Irrlicht Engine and some per pixel lighting (Phong/Blinn) in OpenGL.
REDCLOUD BLOG :: http://redcloud.no-ip.info/
![Image](http://redcloud.no-ip.info/wp-content/uploads/2006/04/robo11.jpg)
![Image](http://redcloud.no-ip.info/wp-content/uploads/2006/04/robo21.jpg)
waiting for your opinions!
REDCLOUD BLOG :: http://redcloud.no-ip.info/
![Image](http://redcloud.no-ip.info/wp-content/uploads/2006/04/robo11.jpg)
![Image](http://redcloud.no-ip.info/wp-content/uploads/2006/04/robo21.jpg)
waiting for your opinions!
- Tue Apr 04, 2006 9:03 am
- Forum: Open Discussion and Dev Announcements
- Topic: Next version of Irrlicht?
- Replies: 9
- Views: 750