Search found 4 matches
- Fri Mar 10, 2006 9:04 am
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 100621
- Thu Mar 09, 2006 7:13 pm
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 100621
I have tried to put a sound class in it, but i recieve an error. I'm using VS 2005 (microsoft visual c++ 2005) gamesoundstate.cpp error C2259: 'CGameSoundState' : cannot instantiate abstract class CGameSoundState CGameSoundState::m_GameSoundState; CGameSoundState* CGameSoundState::Instance() { retur...
- Thu Feb 16, 2006 1:57 pm
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 100621
- Thu Feb 16, 2006 8:50 am
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 100621
I haven't tested this but if you edit the void CGamePlayState::loadMap(CGameManager* pManager, const c8 *map) function in GamePlayState.cpp file you should be able to load any model type. The original function looks like this. void CGamePlayState::loadMap(CGameManager* pManager, const c8 *map) { //...