Search found 15 matches
- Sat Jul 03, 2004 12:42 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3rd Person Camera
- Replies: 106
- Views: 79000
What compiler do you use? Other irrlicht things compile well? This thing compiled OK on my PC (apart from a few compiler warnings maybe). I am using MSVC6++ , btw. Rizzler, I know it's two weeks since you posted that, but I only got back here now. If you want me to check that code, fix the link - i...
- Sun Jun 27, 2004 9:43 am
- Forum: Beginners Help
- Topic: quick question mouse key
- Replies: 5
- Views: 723
- Sun Jun 27, 2004 2:51 am
- Forum: Beginners Help
- Topic: IRC EFNET
- Replies: 1
- Views: 209
IRC EFNET
i'll keep an irc channel open on EFNET 24/7
i know the is already an irc chan but anyways
i'll keep it open....
channel:
#irrlicht
i know the is already an irc chan but anyways
i'll keep it open....
channel:
#irrlicht
- Sat Jun 26, 2004 3:16 pm
- Forum: Project Announcements
- Topic: 2080: Space Colonization v0.0.3 Released
- Replies: 16
- Views: 7835
- Thu Jun 24, 2004 7:38 pm
- Forum: Beginners Help
- Topic: MS framework??
- Replies: 4
- Views: 863
- Thu Jun 24, 2004 5:01 pm
- Forum: Beginners Help
- Topic: MS framework??
- Replies: 4
- Views: 863
MS framework??
so i'm building my app and build release in VS 7 i send it to a buddy of mine including all files he need he gets an weird error, i look up the error it is because of missing MS framework installation. techdemo runs fine on his comp so my question is: is there a setting in irrlicht or VS7 which disa...
- Wed Jun 23, 2004 10:14 pm
- Forum: Beginners Help
- Topic: 3DS models hotspots
- Replies: 21
- Views: 1202
- Tue Jun 22, 2004 12:15 pm
- Forum: Beginners Help
- Topic: how to get full animation with 1 button press?
- Replies: 3
- Views: 353
- Tue Jun 22, 2004 7:55 am
- Forum: Beginners Help
- Topic: how to get full animation with 1 button press?
- Replies: 3
- Views: 353
how to get full animation with 1 button press?
i'm using the following code if(KeyStates[EPA_ACTION_JUMP]) { if(State != EPS_JUMPING) { State = EPS_JUMPING; amNode->setMD2Animation(irr::scene::EMAT_JUMP); } } EPA_ACTION_JUMP is mapped to spacebarkey problem is i have to keep it pressed to play the whole animation want it to get so that when i pr...
- Mon Jun 21, 2004 10:22 pm
- Forum: Project Announcements
- Topic: New game using Irrlicht: DoD (Screenshots)
- Replies: 16
- Views: 7841
- Mon Jun 21, 2004 8:10 pm
- Forum: Beginners Help
- Topic: quick question mouse key
- Replies: 5
- Views: 723
- Mon Jun 21, 2004 6:21 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Some free models
- Replies: 4
- Views: 3028
- Sun Jun 20, 2004 7:55 pm
- Forum: Beginners Help
- Topic: quick question mouse key
- Replies: 5
- Views: 723
quick question mouse key
when i map this:
Keys[EPA_MOVE_FORWARD] = irr::KEY_RBUTTON;
i doesn't work ingame
Keys[EPA_MOVE_FORWARD] = irr::KEY_RBUTTON;
i doesn't work ingame
- Sun Jun 20, 2004 3:48 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3rd Person Camera
- Replies: 106
- Views: 79000
oke i just used the seperate files and got them to compile in a clean project then i imported the source files and tried to integrate 3rdPersonCamera.cpp stuff in the Cdemo.cpp from the techdemo i assumed i only had to add code to the case 3 as thats the interactive part so far so good after fixing ...
- Sun Jun 20, 2004 2:45 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3rd Person Camera
- Replies: 106
- Views: 79000