Search found 7 matches
- Wed Jun 23, 2004 8:03 am
- Forum: Open Discussion and Dev Announcements
- Topic: Question about Multiplayer?
- Replies: 3
- Views: 850
Depending on how you want it designed, it might be fun to write your own. More modern multiplayer networks (for FPS style games specifically) have network setups that allow the server to move backwards in time through the events in its memory and judge when person A shot person B. There is also the ...
- Mon Jun 21, 2004 6:34 am
- Forum: Beginners Help
- Topic: Irrlicht.NET
- Replies: 17
- Views: 1227
*cough* J# is Java.NET. J# was introduced with Visual Studio 2003. There will actually be a nice benefit once the Mono project ( http://www.go-mono.com/ ) and/or DotGNU ( http://www.dotgnu.org ) is finished. I haven't really looked at DotGNU, but Mono is being made to the .NET framework specificatio...
- Mon Jun 21, 2004 2:46 am
- Forum: Beginners Help
- Topic: Irrlicht.NET
- Replies: 17
- Views: 1227
J# (Java) is also included in .NET. Aside from what was said, .NET has automated garbage object collection, which is nice is you know how to use it, but if you don't it can really screw with your app if your going for speed. The garbage collection needs to be queried in the garbage collector manuall...
- Sun Jun 20, 2004 11:29 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht Logo
- Replies: 7
- Views: 1348
*cough*
Irrlicht Purple
- Fri Jun 18, 2004 8:00 pm
- Forum: Off-topic
- Topic: Powered By ...
- Replies: 11
- Views: 1544
- Wed Jun 16, 2004 7:47 pm
- Forum: Off-topic
- Topic: Powered By ...
- Replies: 11
- Views: 1544
- Wed Jun 16, 2004 7:22 pm
- Forum: Off-topic
- Topic: Powered By ...
- Replies: 11
- Views: 1544
Powered By ...
Got bored, decided to screw around in photoshop and I ended up creating an Unreal Engine look-alike. :wink: http://seopro.allbrand.nu/pictures/azumaria/powered001.jpg http://seopro.allbrand.nu/pictures/azumaria/powered002.jpg You can use them if you like I guess. If you want anything in different fo...