Search found 17 matches
- Sat Aug 04, 2007 7:50 pm
- Forum: Beginners Help
- Topic: Creating an "advanced" GUI
- Replies: 1
- Views: 515
Creating an "advanced" GUI
Alright, i'm still getting familiar with Irrlicht, and i'm trying to write a GUI with more than 1 menu (which is what is included in the examples). Is the best way to go about this, is by creating an array of devices, and when i click a button for example, it closes 1 device and runs a new one? I kn...
- Sat Jul 21, 2007 6:14 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to get the newest Irrlicht Version from SVN?
- Replies: 35
- Views: 46743
- Fri Jul 20, 2007 6:59 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to get the newest Irrlicht Version from SVN?
- Replies: 35
- Views: 46743
When i try to use the new(er), SVN link (in linux), i'm always returned with this error... 'irrlicht' is already a working copy for a different URL I literally just made a shell script to get it for me everytime i run it... so i'm not sure what the deal is. I've tried running the command apart from ...
- Fri Jun 15, 2007 4:52 pm
- Forum: Beginners Help
- Topic: Make the .a file smaller?
- Replies: 1
- Views: 214
Make the .a file smaller?
Alright, i'm writing stuff for Linux, but the compiled output of the Irrlicht Source is 30MB+... so i was going to go ahead and remove all of the other ways (other than OpenGL from rendering types, but i wasn't sure how difficult it was to do)... are there any other ways of adjusting the source to m...
- Wed May 23, 2007 6:54 pm
- Forum: Beginners Help
- Topic: Using an OCX file in a C++ project?
- Replies: 5
- Views: 473
- Wed May 23, 2007 1:35 pm
- Forum: Beginners Help
- Topic: Using an OCX file in a C++ project?
- Replies: 5
- Views: 473
- Wed May 23, 2007 10:40 am
- Forum: Beginners Help
- Topic: Using an OCX file in a C++ project?
- Replies: 5
- Views: 473
Using an OCX file in a C++ project?
Alright, is it possible to use an OSX file created in VB, in a C++ program (if the program was designed to run on Linux)? I've been searching google, but i can't find a straight answer. Basically, what i'm looking at is using a socket that is already written instead of rewriting it myself, but i don...
- Sat Mar 31, 2007 9:13 pm
- Forum: Beginners Help
- Topic: Window Background Image?
- Replies: 1
- Views: 1455
Window Background Image?
Pretty self explanitory, just wondering if there was a way to set the window background image, same with button background images? I'm assuming there's a way to do it, but if there isn't i guess i can just draw the image, and check to see if it's clicked on?
- Sat Mar 31, 2007 7:49 pm
- Forum: Beginners Help
- Topic: Game Distribution
- Replies: 4
- Views: 302
- Sat Mar 31, 2007 2:14 am
- Forum: Beginners Help
- Topic: Game Distribution
- Replies: 4
- Views: 302
- Fri Mar 30, 2007 11:46 pm
- Forum: Beginners Help
- Topic: Game Distribution
- Replies: 4
- Views: 302
Game Distribution
Alright, i'm starting work on a game, using OpenGL with irrlicht (linux), and my question is, if/when i go to distribute the game, i only need to include the irrlicht.a file, right (aside from my individual files), i'm assuming that i won't need to include any other part of the source or anything?
- Mon Feb 20, 2006 1:21 am
- Forum: Beginners Help
- Topic: Basic, Working, Framework
- Replies: 2
- Views: 333
Basic, Working, Framework
Ok i've been playing with my "game" for a while and i can't seem to make any progress. I've been trying to look at other games/framework, and not one of them has even compiled correctly (IrrWizard, Ice3, a few others). I'm having a hard time getting better, because i can't study code that ...
- Mon Feb 20, 2006 12:33 am
- Forum: Project Announcements
- Topic: ICE - IrrLicht Common Engine Framework v2.0
- Replies: 45
- Views: 24921
i know that this topic is a bit... old. i decided i'd try my luck with this rather then start completely from scratch. I get so many errors just trying to compile it though. I dont know how to fix any of them. Is there a WORKING framework/skeleton out there that i can use, cause everything i find do...
- Sun Feb 19, 2006 11:25 pm
- Forum: Beginners Help
- Topic: Setting up a GUI (Please Read Before Flaming)
- Replies: 9
- Views: 692
- Sun Feb 19, 2006 5:47 am
- Forum: Beginners Help
- Topic: Setting up a GUI (Please Read Before Flaming)
- Replies: 9
- Views: 692
Maybe it's me. Maybe i'm just stupid (which is probably the case). When i run demo... it starts with a very short loading screen, and then it does a camera fly around thing... and then it drops me into a quake level. No GUI. I can see wher e the code is, and i can almost grasp the general idea. But ...