Search found 8 matches

by LoganGrimnar
Sun Apr 17, 2005 1:59 pm
Forum: Beginners Help
Topic: stupid header problem
Replies: 4
Views: 247

i only use .cpp, no .c files
i moved the structs to a new tools.h file ... same error

it works only on the first file that includes tools.h
i think this is because

Code: Select all

#ifndef _TOOLS_H_
#define _TOOLS_H_
i am using m$ vc++6
by LoganGrimnar
Sun Apr 17, 2005 11:06 am
Forum: Beginners Help
Topic: stupid header problem
Replies: 4
Views: 247

stupid header problem

hi, i have a little stubid problem with my header files: Main.h: #ifndef _MAIN_H_ #define _MAIN_H_ struct _2i { int x; int y; }; struct _2f { float x; float y; }; /***[ includes ]***/ #include "graphics.h" #include "input.h" #endif graphics.h: #ifndef _GRAPHICS_H_ #define _GRAPHI...
by LoganGrimnar
Sat Oct 23, 2004 9:38 am
Forum: Beginners Help
Topic: Which Physics Engine?
Replies: 3
Views: 377

hm ... newton looks good.
I think i will take this one.
Thx :D
by LoganGrimnar
Fri Oct 22, 2004 7:27 pm
Forum: Beginners Help
Topic: Which Physics Engine?
Replies: 3
Views: 377

Which Physics Engine?

Hi, currently i am planing a new game. I want to use Irrlicht and a Physics Engine, but which engine schould i use? It schould be free and allow me to sell the Game (maybe i will sell it, dont know at the moment) Which engine could you ... tell me to use (sorry, cant remember the english word for &q...
by LoganGrimnar
Tue Jun 22, 2004 10:34 am
Forum: Beginners Help
Topic: Drawing many 2D Pixels
Replies: 8
Views: 734

Anonymous wrote:how about write all those pixels to a texture and only print the texture to the screen?
Hm, i could try this, have you any linkt to a good tutorial or something for me about this?
by LoganGrimnar
Mon Jun 21, 2004 2:43 pm
Forum: Project Announcements
Topic: 2080: Space Colonization v0.0.3 Released
Replies: 16
Views: 7845

Could you please Compile a 1024x768 Exe? So i could try it too. If i could compile the Src i would do it myself, but a file is not in the package, i think the name was "CPath.cpp/.h" Cool, your project looks very professional! btw: you call it "turn based strategy", in my old bro...
by LoganGrimnar
Mon Jun 21, 2004 2:37 pm
Forum: Beginners Help
Topic: Drawing many 2D Pixels
Replies: 8
Views: 734

For 2D programming, I recommend checking out CDX http://www.cdxlib.com its a really easy 2D game library for C++. Not that Irrlicht can't do it, but I think irrlicht is geared much more for 3D. Anyway, in CDX you would Lock the surface, then call functions like Screen->GetBack()->PlotPixel(x, y, RG...
by LoganGrimnar
Sat Jun 19, 2004 2:39 am
Forum: Project Announcements
Topic: 2080: Space Colonization v0.0.3 Released
Replies: 16
Views: 7845

My RFT only sopport resolutiont up to 1024x768, so the programm crashes on start :-(