Search found 31 matches

by Soy1Bonus
Mon Jan 22, 2007 11:37 am
Forum: Open Discussion and Dev Announcements
Topic: Free games using irrlicht?
Replies: 11
Views: 2383

by Soy1Bonus
Sat Mar 04, 2006 2:33 pm
Forum: Project Announcements
Topic: Silent Depth - persistent submarine online game
Replies: 23
Views: 5980

¡Awesome game! I would like to see this game finished... nice demo.
by Soy1Bonus
Sun Jan 01, 2006 11:03 pm
Forum: Project Announcements
Topic: Stunt Challenge 1.0 Release
Replies: 14
Views: 3654

The last post was mine :D
by Soy1Bonus
Mon Nov 07, 2005 6:50 pm
Forum: Open Discussion and Dev Announcements
Topic: to do or not to do ....
Replies: 21
Views: 1204

I did a little game in IrrlichtNX which is not so different from original irrlicht. It is a FULL game. And is my first one. Here is the thread:

http://irrlicht.sourceforge.net/phpBB2/ ... php?t=8415
by Soy1Bonus
Fri Nov 04, 2005 9:11 am
Forum: Advanced Help
Topic: Keeping a node from rendering its shadow on itself
Replies: 3
Views: 391

I tried to do the same on my project, but disabling the lighting doesn't stop the object to cast shadows on itself. In my case, I had a very low poly model, and the shadow looked ok on the ground, but on the model had some artifacts. So I think this is an interesting feature to implement (if anyone ...
by Soy1Bonus
Thu Sep 01, 2005 3:12 pm
Forum: Project Announcements
Topic: new, finished game ( Hells Bells )
Replies: 17
Views: 4210

Pretty nice game!
by Soy1Bonus
Sat Aug 27, 2005 12:48 pm
Forum: Project Announcements
Topic: Stunt Challenge 1.0 Release
Replies: 14
Views: 3654

Ugly graphics Yeah, I know, I've done them by myself (my first 3D Studio models) and I'm not an artist. But hey, they're not that bad for my FIRST GAME (and a finished one). Not many people can say this. The only thing I didn't do by myself was the sounds (which were taken from an old rally game). ...
by Soy1Bonus
Fri Aug 26, 2005 2:56 pm
Forum: Project Announcements
Topic: Stunt Challenge 1.0 Release
Replies: 14
Views: 3654

Come on guys, you were always complaining that there were not finished games made with irrlicht, and I bring you this one and no comments? I know there are bugs, but we're still working on it! I posted this screenshots in another thread, but maybe someone wants to see them before downloading (they'r...
by Soy1Bonus
Thu Aug 25, 2005 2:40 pm
Forum: Project Announcements
Topic: Stunt Challenge 1.0 Release
Replies: 14
Views: 3654

Stunt Challenge 1.0 Release

Hi! I'm releasing a beta of my game. I post a demo a long time ago, I Finally! It's programmed using Irrlicht NX (Irrlicht ~0.7 + changes + patches) but in the future I may port it over standard Irrlicht. For more info, visit: http://www.irrlichtnx.mmdevel.de/phpBB2/viewtopic.php?t=384 Comments are...
by Soy1Bonus
Sun Aug 21, 2005 11:45 pm
Forum: Advanced Help
Topic: True Axis Physics
Replies: 2
Views: 419

HI! I'm working on a racing game using irrlicht and trueaxis. I'll release a beta in a few days, and I'll release the source in a couple of weeks (to clean up the code a little bit).

If you want the source now, just send me a PM. Otherwise, just wait for the official release.
by Soy1Bonus
Mon Aug 15, 2005 10:40 am
Forum: Project Announcements
Topic: Irrlicht 0.11 - Patch for basic Win32 Joystick Support
Replies: 6
Views: 2506

I'm going to try this right now, because I'll buy a gamepad tomorrow. I'll try to use it in my game.

I'll post about it when it's done! Thank you very much!
by Soy1Bonus
Wed Aug 10, 2005 7:53 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht Screenshot Thread
Replies: 126
Views: 24866

Some screenshots of my game. The first playable release will be out this month. [It has no sky because in debug mode I don't want to wait until the skybox is loaded ;)] In game: http://gamelab.uniovi.es/stuntchallenge/imagenes/Capturas/ampliacion/juego_1.jpg http://gamelab.uniovi.es/stuntchallenge/i...
by Soy1Bonus
Tue Aug 09, 2005 10:54 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht Framework improvement and rewrite
Replies: 26
Views: 5342

I disagree with you, katoun, Nx is as easier as irrlicht, and with some new features. It's got a separate resource manager (you don't have to create an irrlicht device for that). It handles different rendering windows. It also has an event system much better than just the IEventReceiver (it's like j...
by Soy1Bonus
Sun May 08, 2005 10:30 am
Forum: Project Announcements
Topic: Stunt Challenge Demo
Replies: 19
Views: 4080

I've been playing with the newton playground demo a lot, but my partner, who is doing the physics, prefers TrueAxis. Remember, this is our first game/demo EVER, so we still have to learn a lot. I just want a simple game that can run in my machine (so I've got the minimum specs :D ) We started with N...
by Soy1Bonus
Sat May 07, 2005 11:27 am
Forum: Project Announcements
Topic: Stunt Challenge Demo
Replies: 19
Views: 4080

Well, yes I also like to drive against the wall :D.

Of course we'll try to do a 'recover' button before fixing that.