http://www.ltestudios.com/
this project seems great!!
i just saw it on psp fanboy
and i dunno what psp versions it works with
Search found 26 matches
- Sun Jul 23, 2006 9:33 pm
- Forum: Project Announcements
- Topic: Irrlicht for the PSP
- Replies: 9
- Views: 2085
- Sun Jul 23, 2006 9:20 pm
- Forum: Game Programming
- Topic: maya mb support in irredit?
- Replies: 7
- Views: 2468
- Thu Jul 20, 2006 7:58 pm
- Forum: Game Programming
- Topic: maya mb support in irredit?
- Replies: 7
- Views: 2468
- Thu Jul 20, 2006 6:01 pm
- Forum: Game Programming
- Topic: maya mb support in irredit?
- Replies: 7
- Views: 2468
maya mb support in irredit?
do you think niko can write support for mb and ma Maya 7 Files?
theres no way for me to export it to 3ds and .obj losses quality...
and is there an example irrlicht script to get the editor file running?
theres no way for me to export it to 3ds and .obj losses quality...
and is there an example irrlicht script to get the editor file running?
- Sat Apr 01, 2006 5:15 pm
- Forum: Beginners Help
- Topic: water help
- Replies: 11
- Views: 861
- Sat Apr 01, 2006 5:08 pm
- Forum: Beginners Help
- Topic: cell shading?!
- Replies: 1
- Views: 427
cell shading?!
possible to do cell shading?!
- Sat Apr 01, 2006 4:41 pm
- Forum: Beginners Help
- Topic: water help
- Replies: 11
- Views: 861
- Sat Apr 01, 2006 6:01 am
- Forum: Beginners Help
- Topic: [SOLVED]esc to quit and dos
- Replies: 6
- Views: 374
- Sat Apr 01, 2006 5:56 am
- Forum: Beginners Help
- Topic: [SOLVED]esc to quit and dos
- Replies: 6
- Views: 374
- Sat Apr 01, 2006 5:51 am
- Forum: Beginners Help
- Topic: water help
- Replies: 11
- Views: 861
ya i know i gues im kinda getting on your nerves and im sorry but i've read that stuff before and i added int mesh; and this came up .\main.cpp(50) : error C2664: 'irr::scene::ISceneManager::addAnimatedMeshSceneNode' : cannot convert parameter 1 from 'int' to 'irr::scene::IAnimatedMesh *' Conversion...
- Sat Apr 01, 2006 5:43 am
- Forum: Advanced Help
- Topic: water shaders
- Replies: 6
- Views: 916
the reason why i added the last 2 things under advanced is because i wasnt sure how the topic was going to (you answering with 2 sentences or this big Oo topic with all this codes and junk) but thanks for your help (i do have the hl2 source code and just wanted to add that general look + the irrlich...
- Sat Apr 01, 2006 5:18 am
- Forum: Beginners Help
- Topic: water help
- Replies: 11
- Views: 861
what did you do different im still getting the same errors
Code: Select all
.\main.cpp(46) : error C2065: 'mesh' : undeclared identifier
.\main.cpp(58) : error C2227: left of '->getMesh' must point to class/struct/union/generic type
type is ''unknown-type''
- Sat Apr 01, 2006 4:37 am
- Forum: Beginners Help
- Topic: water help
- Replies: 11
- Views: 861
wtf i can't figure this out can someone please fix this for me all i did was copy the code from the special effects tutorial /////////////////////////////// //Purpose: loads header files// /////////////////////////////// #include <irrlicht.h> #include <windows.h> ////////////////////////////////////...
- Sat Apr 01, 2006 4:24 am
- Forum: Beginners Help
- Topic: water help
- Replies: 11
- Views: 861
- Sat Apr 01, 2006 3:45 am
- Forum: Beginners Help
- Topic: [SOLVED]A doubt about the Irrlicht on the Code::Blocks
- Replies: 9
- Views: 456