Search found 8 matches
- Tue Aug 17, 2004 8:30 am
- Forum: Beginners Help
- Topic: Listbox problem
- Replies: 3
- Views: 428
- Sun Aug 01, 2004 1:17 pm
- Forum: Project Announcements
- Topic: The Scout
- Replies: 7
- Views: 3565
- Mon Jul 26, 2004 1:10 pm
- Forum: Project Announcements
- Topic: The Scout
- Replies: 7
- Views: 3565
- Thu Jul 22, 2004 4:18 am
- Forum: Beginners Help
- Topic: Game Design using the Irrlicht Engine
- Replies: 3
- Views: 553
If you're after object oriented game engine ideas then you should check out gamedev.net and gamasutra.com which both contain many useful articles on the subject of game engine design. You probably won't be able to find anything irrlicht specific but you will find that a lot of people have tackled ...
- Wed Jul 07, 2004 7:31 am
- Forum: Beginners Help
- Topic: Particle System
- Replies: 7
- Views: 862
Particle systems are basically a bunch of managed billboards so you should be able to create your own billboard system that emulates a smoke trail quite easily.
Using billboards is the only feasible approach to my knowledge, could you provide some more details about the billboard approach you tried ...
Using billboards is the only feasible approach to my knowledge, could you provide some more details about the billboard approach you tried ...
- Tue Jul 06, 2004 5:06 am
- Forum: Off-topic
- Topic: Who is everybody?
- Replies: 358
- Views: 573433
Cool it sounds like some of you younger guys (and I'm not that old) have access to amazing resources compared to when I was a kid.
I would describe myself as a self taught hacker (much to the displeasure of my parents shocked by my plummeting grades) who has eveloved to embrace design principles. I ...
I would describe myself as a self taught hacker (much to the displeasure of my parents shocked by my plummeting grades) who has eveloved to embrace design principles. I ...
- Tue Jul 06, 2004 4:13 am
- Forum: Beginners Help
- Topic: Particle System
- Replies: 7
- Views: 862
IIRC each particle in a system is relative to the node the system is attached to. This means if your jet or whatever is rotating and moving each particle will rotate and move in accordance with that. This can look quite silly especially if you have long smoke trails.
Unless you can set the particle ...
Unless you can set the particle ...
- Mon Jul 05, 2004 7:58 am
- Forum: Beginners Help
- Topic: Using "sizeof" to get size of array
- Replies: 6
- Views: 689