Search found 1783 matches

by Midnight
Fri Apr 18, 2014 5:17 am
Forum: Advanced Help
Topic: How to search active host using irrNetLite?
Replies: 1
Views: 584

Re: How to search active host using irrNetLite?

irrnetlite is defunct as far as I know. It's great to learn with but far from a proper networking lib. Networking is hard, simple as that. Learn it or use raknet or something else. Personally I'm trying to wrap enet to do my bidding. That will probably also fail, but that is how I learn. Trial and e...
by Midnight
Fri Apr 18, 2014 5:03 am
Forum: Bug reports
Topic: [fixed]1.8 and 1.8.1 GUI and GUI Editor BUG
Replies: 2
Views: 1171

[fixed]1.8 and 1.8.1 GUI and GUI Editor BUG

Ok I have been debugging and working out problems while switching IDE/Compiler once again. This bug is a typo in IGUISkin since 1.8 apparently. It's one of those really silly things, you're going to laugh when you realize. LINE 222 of IGUISkin.h "ButtonPressedImageOffsetY" should be "...
by Midnight
Wed Jul 10, 2013 10:56 am
Forum: Code Snippets
Topic: Simple Spherical terrain (improved)
Replies: 35
Views: 15136

Re: Simple Spherical terrain

granyte don't be too sure because back then it may not even have been detected.. in fact it's still not by most antivirus, just two of them. I'm using comodo free, it was recommended on the net somewhere to me as being the best, and at this point I would have to agree. The other av detection confirm...
by Midnight
Tue Jul 02, 2013 9:58 pm
Forum: Code Snippets
Topic: Simple Spherical terrain (improved)
Replies: 35
Views: 15136

Re: Simple Spherical terrain

the zip file is reported as a Trojan injector... perhaps the authors secret botnet backdoor, or perhaps compromised by someone else on his server.. http://virusscan.jotti.org/en/scanresult/0c9705fd110691d218a9f11dba46c7b9b2f6ca35 https://www.virustotal.com/en/file/86bf05b38c0da9930ea7a434e254f49ff2f...
by Midnight
Wed Apr 18, 2012 9:37 pm
Forum: Code Snippets
Topic: irrNetz (another lightweight enet wrapper)
Replies: 10
Views: 3204

Re: irrNetz (another lightweight enet wrapper)

Ideally you could mix it with some irrlicht like demo, using irrlicht events for keys. this is (IRR)netz afterall.
by Midnight
Tue Apr 10, 2012 2:21 pm
Forum: Code Snippets
Topic: irrNetz (another lightweight enet wrapper)
Replies: 10
Views: 3204

Re: irrNetz (another lightweight enet wrapper)

is that what it is? Yeah we've gone down the C&Cpp debate road enuff... as a matter of fact MSDN is telling me conio and those two functions from it are proper for all versions of the C Runtime libraries so it is actually c++ anyway I guess. At any rate I've gained knowledge from your code and I...
by Midnight
Tue Apr 10, 2012 2:13 pm
Forum: Code Snippets
Topic: irrNetz (another lightweight enet wrapper)
Replies: 10
Views: 3204

Re: irrNetz (another lightweight enet wrapper)

yes enet is protected, and your code is mostly correct as well (printf = c++)

but in your examples you're using _getch() and _kbhit().

Those are C if I'm not mistaken and I occasionally am. On that note I'm not trying to make a big deal of it, just thought I'd point that out in practice.
by Midnight
Mon Apr 09, 2012 7:58 pm
Forum: Code Snippets
Topic: irrNetz (another lightweight enet wrapper)
Replies: 10
Views: 3204

Re: irrNetz (another lightweight enet wrapper)

Isn't this C++ and C mixed without proper externs???
by Midnight
Wed Apr 04, 2012 11:24 am
Forum: Bug reports
Topic: [fixed]demo fix
Replies: 1
Views: 497

[fixed]demo fix

"demo.cpp"                   model2 = sm->addAnimatedMeshSceneNode(mesh);                 if (model2)                 {                         model2->setPosition(core::vector3df(180,15,-60));                         model2->setScale(core::vector3df(2,2,2));                         model2...
by Midnight
Fri Mar 23, 2012 2:29 pm
Forum: Code Snippets
Topic: irr_ptr
Replies: 11
Views: 3066

Re: irr_ptr

I didn't wrap it.. I made a game engine, or making. I simply ripped off reference counter and added it to my engine which I plan to rewrite. Now you've provided some code I can use to expand, appreciated! 8)
by Midnight
Wed Jun 29, 2011 10:49 pm
Forum: Beginners Help
Topic: Compiling Irrlicht as static library
Replies: 20
Views: 1565

Re: Compiling Irrlicht as static library

and yes, calling me a scammer I take personal, and this is what you implied !!! :? You're out of your mind. Let it go already. I didn't imply anything Acki, that's why I left it for you to explain. words like "pretty sure" "acki can confirm" "leave me out of it" indica...
by Midnight
Wed Jun 29, 2011 8:52 pm
Forum: Beginners Help
Topic: Compiling Irrlicht as static library
Replies: 20
Views: 1565

Re: Compiling Irrlicht as static library

jesus Acki you took that really personal. You need a new hobby dude, try a girlfriend.
by Midnight
Wed Jun 29, 2011 3:11 am
Forum: Beginners Help
Topic: Compiling Irrlicht as static library
Replies: 20
Views: 1565

Sylence wrote:
Midnight wrote:I have better things to do, really
Apparently not...
Midnight wrote:grow up.
Something you always dreamed about but didn't achieve yet?
Whatever you say kid.
by Midnight
Wed Jun 29, 2011 2:56 am
Forum: Beginners Help
Topic: Compiling Irrlicht as static library
Replies: 20
Views: 1565

Acki wrote: you're realy trying to offend me !?!?! roflmao
I have better things to do, really, grow up.