Search found 74 matches

by cadue
Tue Oct 03, 2006 6:08 pm
Forum: Off-topic
Topic: FOR ITALIAN!
Replies: 0
Views: 359

FOR ITALIAN!

Hey, raga, venite tutti sul forum italiano di irrlicht!!
http://paooolino.altervista.org/forumirrlicht/

oppure date solo un occhiata al sito...
http://irrlichtitalia.altervista.org/start/
by cadue
Sun Aug 27, 2006 8:32 pm
Forum: Beginners Help
Topic: I'm serarching for other newton VS irrlicht tutorials.
Replies: 0
Views: 120

I'm serarching for other newton VS irrlicht tutorials.

Hi! i've tried the tutorial for the newton integration and look great. but now I need others more advaced tutorials about irrlicht whit newton.
Where I can find their?
Thanks!
by cadue
Tue Jul 18, 2006 7:11 pm
Forum: Beginners Help
Topic: delaying time
Replies: 6
Views: 312

Why the deleteAnimator donesn't work? The deleteAnimator deletes the node when the time you set is expire. It's simple to use: if(shot){ IBillboardSceneNode* effect = smgr->ad.....blablabla; ISceneNodeAnimator* delete = smgr->createDeleteAnimator(100); effect->addAnimator(delete); } perhap you think...
by cadue
Tue Jul 18, 2006 5:34 pm
Forum: Beginners Help
Topic: See without lights!
Replies: 11
Views: 604

Ah! I've understood! It's simple! has the plane only 4 vertexes? Try to make a plane whit a lot of faces...I belive that irrlicht use the vertexes for the light...
by cadue
Tue Jul 18, 2006 3:54 pm
Forum: Beginners Help
Topic: Changing animation
Replies: 3
Views: 297

I had the same problem...but I don't remember how I fixed it :?
Try to change the frame loop and check if you set continually the frame loop...
by cadue
Tue Jul 18, 2006 3:50 pm
Forum: Beginners Help
Topic: See without lights!
Replies: 11
Views: 604

Sometime if there aren't lights in the scene Irrlicht atcives an own light....at least I think...
by cadue
Tue Jul 18, 2006 3:45 pm
Forum: Beginners Help
Topic: delaying time
Replies: 6
Views: 312

you can use a delete animator! ISceneNodeAnimator* delete = smgr->createDeleteAnimator(time); node->addAnimator(delete); Anyway I think a children 13 years old can make a 3d games...I'm 14 and I studied programming when I was 12... :) I've created a FPS a month ago...(whitout the enemy's intelligenc...
by cadue
Tue Jul 18, 2006 10:52 am
Forum: Beginners Help
Topic: Typical dreaded noobie thread
Replies: 3
Views: 276

Is very simple create a camera for flying around. Whit another 3-4 lines you can set the collision detection, gravity etc. Understand Opengl isn't necessary. This programm load a model and a camera: #include <irrlicht.h> using namespace irr; using namespace core; using namespace scene; using namespa...
by cadue
Tue Jul 18, 2006 9:52 am
Forum: Beginners Help
Topic: Typical dreaded noobie thread
Replies: 3
Views: 276

Irrlicht support there meshes: * 3D Studio meshes (.3ds) * Alias Wavefront Maya (.obj) * Cartography shop 4 (.csm) * COLLADA (.xml, .dae) * DeleD (.dmf) * FSRad oct (.oct) * Irrlicht scenes (.irr) * Microsoft DirectX (.x) (binary & text) * Milkshape (.ms3d) * My3DTools 3 (.my3D) * OGRE meshes (....
by cadue
Mon Jul 17, 2006 6:04 am
Forum: Beginners Help
Topic: Get adjacents triangles
Replies: 3
Views: 229

thank! I'll follow your advice
by cadue
Sun Jul 16, 2006 6:10 pm
Forum: Beginners Help
Topic: Third Person Camera
Replies: 3
Views: 534

search in this forum "third person camera", the problem is already solved
by cadue
Sun Jul 16, 2006 6:08 pm
Forum: Beginners Help
Topic: Get adjacents triangles
Replies: 3
Views: 229

Get adjacents triangles

HI! I get a triangle from a mesh by the collision detection whit a line. Hi want get the vertexes of the adjacent triangle. Is possible?? How??
thanks
8)
by cadue
Sat Jul 15, 2006 8:58 pm
Forum: Beginners Help
Topic: image in 3D
Replies: 7
Views: 351

you haven't understand irrlicht. All graphics engine work by the nodes. A node is a polygon, a camera, a light, every object you need. For draw a very simple poligon you have to set the cordinates of the vertexes or, if what you want draw is a complex object, you must create the object whit a graphi...
by cadue
Sat Jul 15, 2006 6:24 pm
Forum: Beginners Help
Topic: Quitting example programs
Replies: 2
Views: 210

you can use ALT+F4, or add in the program (in the class IEventReceiver, in the switch for the keyBoard input) this code:

Code: Select all

case KEY_ESCAPE:
                    device->closeDevice();
                    break;
by cadue
Sat Jul 15, 2006 6:19 pm
Forum: Beginners Help
Topic: Draw a single pixel
Replies: 14
Views: 1022

but in this way there is a ugly performance! Using OPENGL is certain possible! there was a function, GL_BEGIN(POINT)... or at leas a similar funtion...sorry, i don't remember :oops: