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by Kjac
Fri Jul 09, 2004 2:29 pm
Forum: Bug reports
Topic: matrix4::buildProjectionMatrixPerspectiveFovLH
Replies: 3
Views: 1618

hey. First post and already complaing :P , no I really like IrrLicht alot. It's in matrix4::buildProjectionMatrixPerspectiveFovLH and RH in the include\matrix4.h. according to the Direct X 9 SDK the 2*zNear/h" and 2*zNear/w should be replaced with "w" and "h" In another post...