Hello!
I was wondering if anyone has noticed any performance difference between .X and .OBJ file formats. For example, lets say I create a world of hills, buildings and traffic lights, and I model and texture this world in Maya. If I export to X format and OBJ format, the X format file is ...
Search found 3 matches
- Fri Apr 07, 2006 12:19 am
- Forum: Beginners Help
- Topic: Performance difference in models
- Replies: 4
- Views: 490
- Sat Apr 01, 2006 8:59 am
- Forum: Beginners Help
- Topic: Texture to hardware limits
- Replies: 7
- Views: 661
Texture to hardware limits
Hello! Simple question :
I understand that I can load a texture from jpeg or bmp format. However, when this graphic is loaded what sort of video memory is this taking up - Is it using the natural file size or is it converted to another format before placed within video ram? Just need to know so I ...
I understand that I can load a texture from jpeg or bmp format. However, when this graphic is loaded what sort of video memory is this taking up - Is it using the natural file size or is it converted to another format before placed within video ram? Just need to know so I ...
- Wed Mar 29, 2006 8:01 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: .x file exporter for Maya
- Replies: 28
- Views: 31914