Search found 12 matches
- Mon May 22, 2006 2:33 pm
- Forum: Beginners Help
- Topic: Bounding Box and Selection.
- Replies: 2
- Views: 335
- Sat May 20, 2006 10:41 am
- Forum: Beginners Help
- Topic: Bounding Box and Selection.
- Replies: 2
- Views: 335
Bounding Box and Selection.
Hello, I have this problem with picking scene nodes Sceen Shot : http://www.megalomania666.com/xjobb/bound.JPG As seen on the screen shot I can only select the wall at the upper part of it. I have been looking around for quite some time in the forum or an answer to this now. I suspect it´s a boundin...
- Fri May 19, 2006 6:29 pm
- Forum: Beginners Help
- Topic: Scene Selection
- Replies: 2
- Views: 139
- Fri May 19, 2006 5:29 pm
- Forum: Beginners Help
- Topic: Creating a Terrain in 3D-Max
- Replies: 4
- Views: 240
- Fri May 19, 2006 5:14 pm
- Forum: Beginners Help
- Topic: Creating a Terrain in 3D-Max
- Replies: 4
- Views: 240
- Fri May 19, 2006 4:35 pm
- Forum: Beginners Help
- Topic: Scene Selection
- Replies: 2
- Views: 139
Scene Selection
Hi I load these two teapots into the engine from the same MY3D file Screen Shot : http://www.megalomania666.com/xjobb/teapots.JPG I need to know which of these two teapots I´m currently marking with the light "crosshair" so that I can write on the console "green" or "violet&...
- Fri May 19, 2006 1:25 pm
- Forum: Beginners Help
- Topic: Node Problem
- Replies: 2
- Views: 262
Thanks for answering! (your parts of the mesh may be loaded into mesh buffers, but that depends on the format and the exporter...). OK... so with the right file format it´s possible to select these 18 nodes individualy? The OctTree nodes are completely different to scene nodes and need not be relate...
- Wed May 17, 2006 8:35 pm
- Forum: Beginners Help
- Topic: Node Problem
- Replies: 2
- Views: 262
Node Problem
Hi all, First of all I import a .dwg drawing into 3d Studio max. Screen Shot : http://megalomania666.com/xjobb/orginal.JPG The drawing is made of about 28 different objects, I´m pretty sure about this because I dissected the drawing by moving them apart. Screen Shot : http://megalomania666.com/xjobb...
- Tue May 09, 2006 6:59 am
- Forum: Beginners Help
- Topic: Node id
- Replies: 2
- Views: 159
- Mon May 08, 2006 7:04 pm
- Forum: Beginners Help
- Topic: Node id
- Replies: 2
- Views: 159
Node id
I have looked around for an answer to this for some time now, I use the code from tutorial 7 (Collision), I load my MY3D file into the engine, It works very good and no problem there at all, I can collision detect and all that. Next step is that I need to get the id from the nodes, it says that 18 n...
- Wed Apr 05, 2006 12:13 pm
- Forum: Beginners Help
- Topic: using 3dsmax as a scene/map editor...
- Replies: 13
- Views: 1132
Re:
A couple of questions, How are you loading dwg file? Is the loader loading mesh as a whole or piece wise? Are the walls selectable before export to 3ds. I just Import the .dwg file into 3d Studio Max, Before I export it to .3ds the objects is klickable and I get a nice 3d structure (which I can see...
- Wed Apr 05, 2006 7:58 am
- Forum: Beginners Help
- Topic: using 3dsmax as a scene/map editor...
- Replies: 13
- Views: 1132
Export : .dwg -> .3ds
These are my steps 1)Create a level in 3ds max. 2) Texturize it in 3ds max. 3) Export 3ds file of the level from 3dsmax. Make sure that the textures are placed alongwith the 3ds file. . . . Hi Mobeen, I have got my hands on a really cool looking .dwg (Made in Architectural Desktop 2005) which I wan...