Search found 1042 matches

by monkeycracks
Sat May 24, 2008 5:15 pm
Forum: Beginners Help
Topic: Lightmapping - LightMapMaker/Irrlicht
Replies: 3
Views: 1028

class CLMMLoader : public IMeshLoader { public: //! constructor CLMMLoader(video::IVideoDriver* driver); //! destructor virtual ~CLMMLoader(); //! returns true if the file maybe is able to be loaded by this class //! based on the file extension (e.g. ".cob") virtual bool isALoadableFileEx...
by monkeycracks
Sat May 24, 2008 3:45 pm
Forum: Project Announcements
Topic: irrNetLite 2.1 [BETA]
Replies: 230
Views: 121712

I have a question about banning/kicking peers... Would it be safe to use peer->address.host for such purposes or can someone else have the same address.host and be from a different network?
by monkeycracks
Fri May 23, 2008 5:09 pm
Forum: Beginners Help
Topic: loadImage
Replies: 4
Views: 967

IImage* m = driver->createImageFromFile("file");


Don't forget to m->drop() when you're finished with it.
by monkeycracks
Fri May 23, 2008 4:51 pm
Forum: Beginners Help
Topic: loadImage
Replies: 4
Views: 967

Well start by telling us how it doesn't work, and then show your code surrounding it and where you're rendering it.
by monkeycracks
Fri May 23, 2008 4:50 pm
Forum: Project Announcements
Topic: Eden : terraformer [update - ecoregion design]
Replies: 88
Views: 34300

That's an impressive, large terrain in your video. Hope to see more of this.
by monkeycracks
Fri Apr 18, 2008 8:23 pm
Forum: Project Announcements
Topic: Box2d Wrapper
Replies: 14
Views: 3638

The link to the source was dead, so I couldn't compile it to be used with 1.4. Works like a charm with 1.1 and I have no problem stepping back a bit.
by monkeycracks
Fri Apr 18, 2008 11:26 am
Forum: Project Announcements
Topic: Box2d Wrapper
Replies: 14
Views: 3638

Unfortunately it looks like I'll have to downgrade to Irrlicht v1.1 to use it. This should be fine though since I'll mostly only be using 2d functions. Sample application crashes with latest SVN so I'll try 1.1 when I get home. Hopefully I can get this to work, I really haven't enjoyed my adventures...
by monkeycracks
Fri Apr 18, 2008 4:33 am
Forum: Project Announcements
Topic: Box2d Wrapper
Replies: 14
Views: 3638

Well I was going to attempt to pick this up since I was enlightened with this post : http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=11455&highlight=draw2dimagerotation But I can't seem to get it to work. Here is my test application.. Using latest SVN #include <Irrlicht.h> #pragma comment...
by monkeycracks
Mon Apr 14, 2008 10:32 pm
Forum: Project Announcements
Topic: [Help Wanted] - Pokemon World
Replies: 28
Views: 5039

The only way i can think of it being legal is if you made all your own media, nothing being ripped or used from any previous pokemon game ever. This includes artwork, textures, models, sounds, etc. I still don't think that is legal though. Fan games are generally a bad idea, but most people don't co...
by monkeycracks
Sun Apr 13, 2008 11:23 am
Forum: Project Announcements
Topic: Box2d Wrapper
Replies: 14
Views: 3638

Yeah I'll probably go with that sooner or later. I haven't slept in forever though so I need to rejuvenate.
by monkeycracks
Sun Apr 13, 2008 9:57 am
Forum: Project Announcements
Topic: Box2d Wrapper
Replies: 14
Views: 3638

If anyone's interested I'll extend this project, but I'm done with it for now.
by monkeycracks
Sun Apr 13, 2008 9:21 am
Forum: Project Announcements
Topic: Box2d Wrapper
Replies: 14
Views: 3638

Some ridiculous game where animals with ridiculous proportions blow each other up. 2d. Kinda like Worms except with cats, dogs, and probably cows. Edit! Ouch, just realized I can't rotate 2d images with Irrlicht unless I code something which will be ridiculously annoying. Time to start, get frustrat...
by monkeycracks
Sun Apr 13, 2008 9:19 am
Forum: Project Announcements
Topic: Box2d Wrapper
Replies: 14
Views: 3638

Sorry I just got finished and was really excited. I'll make something more appealing later.

Edit: Only made it with Irrlicht because my next probably-going-to-be-deleted project is using it.
by monkeycracks
Sun Apr 13, 2008 8:48 am
Forum: Project Announcements
Topic: Box2d Wrapper
Replies: 14
Views: 3638

Box2d Wrapper

Well, considering Irrlicht is used primarily for 3d purposes, I doubt that this will be useful to anyone. Here is my simple Box2d wrapper for Irrlicht. I guess I'll call it IrrBox2d just to be like everyone else Example: #include <IrrBox2d.h> using namespace irr; using namespace core; using namespac...