Search found 1042 matches
- Sat May 24, 2008 5:15 pm
- Forum: Beginners Help
- Topic: Lightmapping - LightMapMaker/Irrlicht
- Replies: 3
- Views: 1028
- Sat May 24, 2008 3:45 pm
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 121712
- Fri May 23, 2008 5:09 pm
- Forum: Beginners Help
- Topic: loadImage
- Replies: 4
- Views: 967
- Fri May 23, 2008 4:51 pm
- Forum: Beginners Help
- Topic: loadImage
- Replies: 4
- Views: 967
- Fri May 23, 2008 4:50 pm
- Forum: Project Announcements
- Topic: Eden : terraformer [update - ecoregion design]
- Replies: 88
- Views: 34300
- Fri Apr 18, 2008 8:23 pm
- Forum: Project Announcements
- Topic: Box2d Wrapper
- Replies: 14
- Views: 3638
- Fri Apr 18, 2008 11:26 am
- Forum: Project Announcements
- Topic: Box2d Wrapper
- Replies: 14
- Views: 3638
Unfortunately it looks like I'll have to downgrade to Irrlicht v1.1 to use it. This should be fine though since I'll mostly only be using 2d functions. Sample application crashes with latest SVN so I'll try 1.1 when I get home. Hopefully I can get this to work, I really haven't enjoyed my adventures...
- Fri Apr 18, 2008 4:33 am
- Forum: Project Announcements
- Topic: Box2d Wrapper
- Replies: 14
- Views: 3638
- Mon Apr 14, 2008 10:32 pm
- Forum: Project Announcements
- Topic: [Help Wanted] - Pokemon World
- Replies: 28
- Views: 5039
The only way i can think of it being legal is if you made all your own media, nothing being ripped or used from any previous pokemon game ever. This includes artwork, textures, models, sounds, etc. I still don't think that is legal though. Fan games are generally a bad idea, but most people don't co...
- Mon Apr 14, 2008 10:21 pm
- Forum: Project Announcements
- Topic: [Help Wanted] - Pokemon World
- Replies: 28
- Views: 5039
- Sun Apr 13, 2008 11:23 am
- Forum: Project Announcements
- Topic: Box2d Wrapper
- Replies: 14
- Views: 3638
- Sun Apr 13, 2008 9:57 am
- Forum: Project Announcements
- Topic: Box2d Wrapper
- Replies: 14
- Views: 3638
- Sun Apr 13, 2008 9:21 am
- Forum: Project Announcements
- Topic: Box2d Wrapper
- Replies: 14
- Views: 3638
Some ridiculous game where animals with ridiculous proportions blow each other up. 2d. Kinda like Worms except with cats, dogs, and probably cows. Edit! Ouch, just realized I can't rotate 2d images with Irrlicht unless I code something which will be ridiculously annoying. Time to start, get frustrat...
- Sun Apr 13, 2008 9:19 am
- Forum: Project Announcements
- Topic: Box2d Wrapper
- Replies: 14
- Views: 3638
- Sun Apr 13, 2008 8:48 am
- Forum: Project Announcements
- Topic: Box2d Wrapper
- Replies: 14
- Views: 3638
Box2d Wrapper
Well, considering Irrlicht is used primarily for 3d purposes, I doubt that this will be useful to anyone. Here is my simple Box2d wrapper for Irrlicht. I guess I'll call it IrrBox2d just to be like everyone else Example: #include <IrrBox2d.h> using namespace irr; using namespace core; using namespac...