Search found 24 matches
- Sun Sep 27, 2009 4:59 pm
- Forum: Project Announcements
- Topic: Paged-editable terrain
- Replies: 21
- Views: 8828
- Sun Sep 27, 2009 11:28 am
- Forum: Project Announcements
- Topic: Paged-editable terrain
- Replies: 21
- Views: 8828
nice work! i hope u will have success with ur project.
i am working on a same kind of editor too. it supports texture splatting via glsl using atlas textures and a seemless calculation of the LOD in the shader (so u just need one layer for 2^n different diffuse materials). but im having troubles ...
i am working on a same kind of editor too. it supports texture splatting via glsl using atlas textures and a seemless calculation of the LOD in the shader (so u just need one layer for 2^n different diffuse materials). but im having troubles ...
- Fri Feb 16, 2007 10:31 am
- Forum: Beginners Help
- Topic: problems while compiling irrlicht under ubuntu edgy
- Replies: 19
- Views: 2555
- Thu Feb 15, 2007 1:42 pm
- Forum: Beginners Help
- Topic: problems while compiling irrlicht under ubuntu edgy
- Replies: 19
- Views: 2555
im glad that ur not such a noobish guy as me concerning the handling of linux athlon_jedi, but i didnt switch to linux because i want a "real professional" os but an alternative as im not willing to pay 80€ for a windows distribution... so this easy-to-go distribution called ubuntu is the best a ...
- Sun Feb 11, 2007 9:58 pm
- Forum: Beginners Help
- Topic: problems while compiling irrlicht under ubuntu edgy
- Replies: 19
- Views: 2555
ok thank you now ive got compiled it... but if i include the libirrlicht.a now i get these errors:
:: === Test, Debug ===
CIrrDeviceLinux.cpp:(.text+0x191):: undefined reference to `XPutImage'
CIrrDeviceLinux.cpp:(.text+0x46b):: undefined reference to `XOpenDisplay'
CIrrDeviceLinux.cpp:(.text+0x4da ...
:: === Test, Debug ===
CIrrDeviceLinux.cpp:(.text+0x191):: undefined reference to `XPutImage'
CIrrDeviceLinux.cpp:(.text+0x46b):: undefined reference to `XOpenDisplay'
CIrrDeviceLinux.cpp:(.text+0x4da ...
- Sat Feb 10, 2007 3:08 pm
- Forum: Beginners Help
- Topic: problems while compiling irrlicht under ubuntu edgy
- Replies: 19
- Views: 2555
- Sat Feb 10, 2007 12:45 am
- Forum: Beginners Help
- Topic: problems while compiling irrlicht under ubuntu edgy
- Replies: 19
- Views: 2555
problems while compiling irrlicht under ubuntu edgy
hello,
i switched to ubuntu.
but now i have a problem, with compiling the engine with code::blocks under this system. if i try to compile the file irrlicht_win32.cbp without commenting the windows configuration and setting #linux i get the error that the windows.h was not found - as i expected under ...
i switched to ubuntu.
but now i have a problem, with compiling the engine with code::blocks under this system. if i try to compile the file irrlicht_win32.cbp without commenting the windows configuration and setting #linux i get the error that the windows.h was not found - as i expected under ...
- Sat Jan 06, 2007 3:25 pm
- Forum: Project Announcements
- Topic: Tiled terrain scene node
- Replies: 60
- Views: 26616
i played around a little bit with the headers being able to add tangents and binormals to the terrain (using the calculation used in the mesh manipulator). a thing made me wonder was that there was not a big difference visible on the FPS count if you use parallax mapping on the terrain.. with the ...
- Mon Jul 03, 2006 9:52 pm
- Forum: Project Announcements
- Topic: German Game Project
- Replies: 4
- Views: 1735
- Mon May 29, 2006 10:21 pm
- Forum: Project Announcements
- Topic: Random Entity Placement Manager (BETA)
- Replies: 4
- Views: 906
- Mon May 29, 2006 8:04 pm
- Forum: Project Announcements
- Topic: Random Entity Placement Manager (BETA)
- Replies: 4
- Views: 906
- Sun May 28, 2006 11:18 pm
- Forum: Project Announcements
- Topic: Random Entity Placement Manager (BETA)
- Replies: 4
- Views: 906
Random Entity Placement Manager (BETA)
Hello everyone,
this is my first project.
English is not my native language so please excuse my errors.
For some time i started with Irrlicht and after some coding i have got the idea to write this Random Entity Placement Manager , which places selected meshes randomly all over a terrain (in the ...
this is my first project.
English is not my native language so please excuse my errors.
For some time i started with Irrlicht and after some coding i have got the idea to write this Random Entity Placement Manager , which places selected meshes randomly all over a terrain (in the ...
- Tue Apr 18, 2006 11:30 am
- Forum: Beginners Help
- Topic: [SOLVED]problem with displaying a bsp map
- Replies: 26
- Views: 2170
- Mon Apr 17, 2006 8:53 pm
- Forum: Beginners Help
- Topic: [SOLVED]problem with displaying a bsp map
- Replies: 26
- Views: 2170
- Sun Apr 16, 2006 10:40 am
- Forum: Beginners Help
- Topic: [SOLVED]problem with displaying a bsp map
- Replies: 26
- Views: 2170