Search found 8 matches

by dw5000ad3
Sun Jun 03, 2007 7:09 pm
Forum: Beginners Help
Topic: Some beginner problems (cant see my exported model)
Replies: 1
Views: 137

Some beginner problems (cant see my exported model)

i got a problem i made a 3d model in blender, exported it to .x (direct x) and when i compile the example Nº1 with my model instead of sydney.md2 i get this message on irrlicht console: Irrlicht Engine version 1.3 Microsoft Windows XP Professional Service Pack 2 (Build 2600) Using renderer: Direct3D...
by dw5000ad3
Thu Apr 20, 2006 5:19 pm
Forum: Beginners Help
Topic: is this NORMAL???
Replies: 6
Views: 335

thanks, it worked! it was the irrlicht.dll like you said


it works in visual studio now, but not for Dev-cpp... try dev and see the big error.

mmm
by dw5000ad3
Thu Apr 20, 2006 5:02 pm
Forum: Beginners Help
Topic: is this NORMAL???
Replies: 6
Views: 335

i forgot to say that i've never included 0.14 libraries...
also i deleted irrlicht 0.14 before getting 1.0.
( this was an important detail i fotgot to say)


can anyone help?
by dw5000ad3
Thu Apr 20, 2006 4:48 pm
Forum: Beginners Help
Topic: is this NORMAL???
Replies: 6
Views: 335

is this NORMAL???

i've downloaded Irrlicht 1.0 SDK and i tried to run "HELLO WORLD" from the examples that come with the download. (I have Dev-cpp) it compiled OK, but when it runs it says: Warning: The library version of the Irrlicht Engine (0.14.0) does not match the version the application was compiled w...
by dw5000ad3
Wed Apr 12, 2006 4:40 pm
Forum: Beginners Help
Topic: Problems trying to integrate AGEIA PhysX engine on irrlicht.
Replies: 7
Views: 795

ill keep looking for that detail you mentioned Hybrid... anyway, can someone try to compile a program like this? but in Dev-cpp the last version (the beta one). #pragma comment(lib, "PhysXLoader.lib") #pragma comment(lib, "NxCooking.lib") #pragma comment(lib, "Irrlicht.lib&q...
by dw5000ad3
Wed Apr 12, 2006 1:38 pm
Forum: Beginners Help
Topic: Problems trying to integrate AGEIA PhysX engine on irrlicht.
Replies: 7
Views: 795

i mailed the guy who made the tutorial, he never said that the tutorial wont work with Dev-c++ , there must be an easy way to solve this but i dont know how yet. ill keep trying other posibilities
by dw5000ad3
Wed Apr 12, 2006 1:31 pm
Forum: Beginners Help
Topic: Problems trying to integrate AGEIA PhysX engine on irrlicht.
Replies: 7
Views: 795

i think i made a mistake putting headers in the path....
should i put the bin files from AGEIA PhysX ?
by dw5000ad3
Wed Apr 12, 2006 1:24 pm
Forum: Beginners Help
Topic: Problems trying to integrate AGEIA PhysX engine on irrlicht.
Replies: 7
Views: 795

compilation errors like this: In file included from 15C:\Archivosdeprograma\AGEIATechnologies\AGEIA PhysX SDK\v2.3.2\SDKs\Foundation\include\NxVec3.h:18, from C:\Archivos de programa\AGEIA Technologies\AGEIA PhysX SDK\v2.3.2\SDKs\Foundation\include\NxBounds3.h 25 C:\Archivos de programa\AGEIA Techno...